Sorry for the lack of a man page, (Anyone want to write one for me??) This is the game of xmines. I really liked minesweeper that ran on Windows 3.0. Unfortunately, I only have a 6 MHz 286, so it was rather slow. In addition, I don't have a PC at work, so I wrote xmines. It follows the same rules as minehunt. If you want to pay for it, send money to Microsoft. They are the people who came up with the idea, (they just picked the wrong platform :-) Anyway, if you like the game, please send me a message at zimmer@calvin.stanford.edu telling me you are playing it. The buttons are something like this left button - turn over the square you are selecting middle button - turn over all of the squares adjacent to the square you pick. This only works if you have marked the correct number of cells. right button - mark a cell. This is a toggle, so the next push unmarks a cell. guru question. Gee, I have to mention this, but there is a way to cheat in the game. Does anyone know how to capture a STOP signal? Please feel free to comment on the X11 code. (ie You stupid idiot, that is not the way you are supposed to do foo, the correct way is ...) Of course, I know that some of the other code in X11.c is pretty sloppy also, but I will be cleaning it up when I get some time. (Sure I will, wink wink) Anyway, have fun, and send suggestions for future X clones of games you would like to see. Andrew Andrew Zimmerman - X11.c and mine.c Bill Lynch - score.c and mine.c Brian Flachs Gary Bewick - sound effects and games testers Brian Bray - game tester