Index of /pkgsrc/DevTerm-R01/

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All/2024-Jul-06 17:06:50-  Directory
CDE/2024-May-29 15:22:05-  Directory
ChocolateDuke3D/2024-Jun-20 21:03:49-  Directory
Flashback/2024-Jun-20 21:02:47-  Directory
PKG_INFO/2024-Jul-06 17:07:10-  Directory
RedAlert/2024-Jun-20 21:02:55-  Directory
README.txt2024-Jun-19 09:34:244.4Ktext/plain; charset=utf-8
pkg.tar.gz2024-May-28 15:43:071.5Mapplication/x-gtar-compressed
soundfonts.tar.gz2024-Jun-05 07:48:58125.9Mapplication/x-gtar-compressed
Don't panic 
Hello RISC-V!
       _            _                        _          _ 
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   ___| | ___   ___| | ____      _____  _ __| | ___ __  _ 
  / __| |/ _ \ / __| |/ /\ \ /\ / / _ \| '__| |/ / '_ \| |
 | (__| | (_) | (__|   <  \ V  V / (_) | |  |   <| |_) | |
  \___|_|\___/ \___|_|\_\  \_/\_/ \___/|_|  |_|\_\ .__/|_|
                                                 | |      




  ClockworkPi v3.14 mainboard
  R-01 Core module (RISC-V 64bit Single-core RV64IMAFDCVU @ 1.0GHz, No GPU, 1GB DDR3)

  This device has no dedicated "GPU" and all the graphical rendering is done by CPU only.  
  Therefore it is not suitable to mainstream users, and should be regarded as an experimental

  I have spent some time working with it and can conclude the following: 

  - Games should be compiled using SDL1.2 if they are to be playable on the R01 
  - Internet browsers/tools all are better of using console versions 
    One exception is the NetSurf, which works really great on the R01 
  - Ubuntu 22.04 LTS based distro has many packages in the repos, but many will simply not work well on the R01 
    due to GPU requirements which R01 lacks ! Instead of trial/error via apt-get and pollutiing the system 
    PKGSRC can be used instead. 

    ADVANTAGE of pkgsrc - independent of the OS/Linux distro's libraries (except libc)    
                          Something goes wrong, just delete /usr/pkg and bootstrap again :)  
  - Decided to build/bootstrap pkgsrc-Q12024  and use primarily that what was compiled 
  - The system is rock solid (only crashs ever encountered was during compilation and lack of free RAM/SWAP) 

  - Advantage of pkgsrc is that it does not affect the native system packages in any way 
    can be installed unprivileged, or on external storage media 
    The binary bootstrap available here is hardcoded for /usr/pkg  
    (you can have this on a separate partition for example) 
    There are some packages that are missing from the official Ubuntu riscv64 repos   

  - Notable pkgsrc packages (linked against SDL12) 
    GAMES: ScummVM, Chocolate-Doom, PrBoom, ECWolf, Sarien, NAGI, FreeSCI, OpenTyrian, ROTT, Pentagram   
    EMULATORS: Sameboy, Realboy, Vmac 
    (and many more ...)
    (P.S. Some games lag in audio, producing funny noise on the R01, in that case its better to mute it)
    (Only exception is ECWolf where it has to be spefically disabled via SDL environment variables due to crash) 
  - Included is the pkg_developer to ease porting new packages to riscv64 platform on Linux 

  - Check out the CDE as well - this is a great WM replacement to the TWM on the default stock image

PKGSRC howto 

Binary bootstrap for the Ubuntu 22.04 riscv64 R01 is available  

On the Devterm R01 

     sudo su -
     cd /usr
     gunzip pkg.tar.gz 
     tar -xvf pkg.tar 
     rm pkg.tar 

Or you can pull pkgsrc.xz from , extract in /usr/ and bootstrap yourself (build takes about 60 minutes) 

Add path to your $ENV  

     export PATH=$PATH:/usr/pkg/bin
     export PATH=$PATH:/usr/pkg/sbin

Add binary tgz packages via pkg_add command  

     export PKG_PATH
     pkg_add prboom 

To make Fluidsynth work you need to install the soundfonts.tar.gz (OPTIONAL) 

    cd /usr/pkg/share
    gunzip soundfonts.tar.gz
    tar -xvf soundfonts.tar 
    rm soundfonts.tar  

To get Alsa audio working on the Devterm R-01 and pkgsrc make sure you symlink the native alsa-lib to /usr/pkg/lib 
and copy the native alsa.conf file 

   cp /usr/share/alsa/alsa.conf /usr/pkg/share/alsa 
   ln -s /usr/lib/riscv64-linux-gnu/alsa-lib/ /usr/pkg/lib/ 

   SDL2 does not perform well on the device (lack of GPU) 
   All the games compiled in pkgsrc are built against SDL1.2 and tested to work 
   You can find a full detailed list in the PKG_INFO directory 

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