_____ _ _ _ ______ _____ _ ____ ___ _____ / __ \ | | | | | | _ \ | _ | | | | | \/ |/ ___| | / \/ |__ ___ ___ ___ | | __ _| |_ ___ | | | |___ ___ _ __ ___ | | | |_ __ ___ _ __ | | | | . . |\ `--. | | | '_ \ / _ \ / __/ _ \| |/ _` | __/ _ \ | | | / _ \ / _ \| '_ ` _ \ | | | | '_ \ / _ \ '_ \| | | | |\/| | `--. \ | \__/\ | | | (_) | (_| (_) | | (_| | || __/ | |/ / (_) | (_) | | | | | | \ \_/ / |_) | __/ | | \ \_/ / | | |/\__/ / \____/_| |_|\___/ \___\___/|_|\__,_|\__\___| |___/ \___/ \___/|_| |_| |_| \___/| .__/ \___|_| |_|\___/\_| |_/\____/ | | |_| # Compiled binaries # SDL-1.2.14 # Chocolate_Doom-2.3.0 for OpenVMS Alpha # To play: # Download DOOM.EXE # Download HERETIC.EXE # Download HEXEN.EXE # Download STRIFE.EXE # Copy SDL libraries to SYS$SYSROOT:[SYSLIB] copy SDL$SHR.EXE;1 SYS$SYSROOT:[SYSLIB] # Create some dir and put the HERETIC.EXE and hereti.wad there heretic :== $DISK:[PATH]HERETIC.EXE set def DISK:[PATH] heretic # Do the same of other games ##################################################################################### ### Compile from sources ### ### Make sure you have CXX and MMK/MMS ### ### First build SDL-1.2.14 ### # Compile SDL # I have used the following disk path DQB1:[000000.GAMES.SRC.SDL] DQB1:[000000.GAMES.SRC.SDL_MIXER] # Download MMK.EXE and UNZIP.EXE to some working directory ex.: DQB1:[000000.DATA] mmk :== $DQB1:[000000.DATA]MMK.EXE unzip :== $DQB1:[000000.DATA]UNZIP.EXE # Download SDL zips to a working directory ex.: DQB1:[000000.GAMES.SRC] # and extract unzip sdl.zip # Build SDL set def DQB1:[000000.GAMES.SRC.sdl] @configure @build DEFINE LIBSDL DQB1:[000000.GAMES.SRC.SDL.SRC] DEFINE SDL DQB1:[000000.GAMES.SRC.SDL.INCLUDE] # Download chocolate_doom.zip and unzip set def DQB1:[000000.GAMES.SRC.chocolate_doom] @CONFIGURE @BUILD