Index of /AXP/OpenVMS/Chocolate_Duke/

NameLast ModifiedSizeType
../ -  Directory
src/2026-Jul-27 21:42:33-  Directory
README.txt2026-Jul-27 21:59:442.1Ktext/plain; charset=utf-8
SDL$SHR.EXE2026-Jul-27 21:54:29761.1Kapplication/x-msdos-program
duke.rts2026-Jul-27 21:53:56184.5Kapplication/octet-stream
duke3d.exe2026-Jul-27 21:53:562.4Mapplication/x-msdos-program
duke3d.grp2026-Jul-27 21:53:5825.3Mapplication/octet-stream
______       _          _   _       _                     ___________     _____                  _   ____  ___ _____  
|  _  \     | |        | \ | |     | |                   |____ |  _  \   |  _  |                | | | |  \/  |/  ___| 
| | | |_   _| | _____  |  \| |_   _| | _____ _ __ ___        / / | | |   | | | |_ __   ___ _ __ | | | | .  . |\ `--.  
| | | | | | | |/ / _ \ | . ` | | | | |/ / _ \ '_ ` _ \       \ \ | | |   | | | | '_ \ / _ \ '_ \| | | | |\/| | `--. \ 
| |/ /| |_| |   <  __/ | |\  | |_| |   <  __/ | | | | |  .___/ / |/ /    \ \_/ / |_) |  __/ | | \ \_/ / |  | |/\__/ / 
|___/  \__,_|_|\_\___| \_| \_/\__,_|_|\_\___|_| |_| |_|  \____/|___/      \___/| .__/ \___|_| |_|\___/\_|  |_/\____/  
                                                                               | |                                    
                                                                               |_|                                    

# Compiled binaries  
# SDL-1.2.14 
# Chocolate_Duke 1.0 for OpenVMS Alpha 


# To play: 

# Download DUKE3D.EXE
# Download DUKE3D.GRP 
# Download DUKE.RTS
# Copy SDL libraries  to SYS$SYSROOT:[SYSLIB] 

copy SDL$SHR.EXE;1 SYS$SYSROOT:[SYSLIB] 

# Create some dir and put the duke3d.exe duke3d.grp and duke.rts there 

duke3d :== $DISK:[PATH]DUKE3D.EXE 
set def DISK:[PATH] 
duke3d 

#####################################################################################

### Compile from sources ### 
### Make sure you have CXX and MMK/MMS ### 

### First build SDL-1.2.14 ### 

# Compile SDL 

# I have used the following disk path 

DQB1:[000000.GAMES.SRC.SDL]
DQB1:[000000.GAMES.SRC.SDL_MIXER] 


# Download MMK.EXE and UNZIP.EXE to some working directory ex.: DQB1:[000000.DATA] 

mmk :== $DQB1:[000000.DATA]MMK.EXE 
unzip :== $DQB1:[000000.DATA]UNZIP.EXE 


# Download SDL zips to a working directory ex.: DQB1:[000000.GAMES.SRC]
# and extract

unzip sdl.zip 

# Build SDL 

set def DQB1:[000000.GAMES.SRC.sdl] 
@configure
@build 
DEFINE LIBSDL DQB1:[000000.GAMES.SRC.SDL.SRC] 
DEFINE SDL DQB1:[000000.GAMES.SRC.SDL.INCLUDE] 


# Download chocolate_duke.zip and unzip  

set def DQB1:[000000.GAMES.SRC.chocolate_duke] 
@CONFIGURE 
@BUILD 
 

Webserver 1.0