/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "engines/kyra/kyra_mr.h"
#include "engines/kyra/wsamovie.h"
#include "engines/kyra/text_mr.h"
#include "engines/kyra/vqa.h"
#include "engines/kyra/timer.h"
#include "engines/kyra/debugger.h"
#include "engines/kyra/gui_mr.h"
#include "engines/kyra/resource.h"
#include "engines/kyra/sound_digital.h"

#include "common/system.h"
#include "common/config-manager.h"

namespace Kyra {

const KyraEngine_v2::EngineDesc KyraEngine_MR::_mrEngineDesc = {
	// Generic shape related
	248,
	KyraEngine_MR::_characterFrameTable,

	// Scene script
	9,

	// Animation script specific
	9,

	// Item specific
	71
};

KyraEngine_MR::KyraEngine_MR(OSystem *system, const GameFlags &flags) : KyraEngine_v2(system, flags, _mrEngineDesc) {
	_soundDigital = 0;
	_musicSoundChannel = -1;
	_menuAudioFile = "TITLE1";
	_lastMusicCommand = -1;
	_itemBuffer1 = _itemBuffer2 = 0;
	_scoreFile = 0;
	_cCodeFile = 0;
	_scenesFile = 0;
	_itemFile = 0;
	_gamePlayBuffer = 0;
	_interface = _interfaceCommandLine = 0;
	_costPalBuffer = 0;
	memset(_sceneShapes, 0, sizeof(_sceneShapes));
	memset(_sceneAnimMovie, 0, sizeof(_sceneAnimMovie));
	_gfxBackUpRect = 0;
	_paletteOverlay = 0;
	_sceneList = 0;
	_mainCharacter.sceneId = 9;
	_mainCharacter.height = 0x4C;
	_mainCharacter.facing = 5;
	_mainCharacter.animFrame = 0x57;
	_mainCharacter.walkspeed = 5;
	memset(_activeItemAnim, 0, sizeof(_activeItemAnim));
	_nextAnimItem = 0;
	_text = 0;
	_commandLineY = 189;
	_inventoryState = false;
	memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
	_overwriteSceneFacing = false;
	_maskPageMinY = _maskPageMaxY = 0;
	_sceneStrings = 0;
	_enterNewSceneLock = 0;
	_mainCharX = _mainCharY = -1;
	_animList = 0;
	_drawNoShapeFlag = false;
	_wasPlayingVQA = false;
	_lastCharPalLayer = -1;
	_charPalUpdate = false;
	_runFlag = false;
	_unk5 = 0;
	_unkSceneScreenFlag1 = false;
	_noScriptEnter = true;
	_itemInHand = _mouseState = kItemNone;
	_savedMouseState = -1;
	_unk4 = 0;
	_loadingState = false;
	_noStartupChat = false;
	_pathfinderFlag = 0;
	_talkObjectList = 0;
	memset(&_chatScriptState, 0, sizeof(_chatScriptState));
	memset(&_chatScriptData, 0, sizeof(_chatScriptData));
	_voiceSoundChannel = -1;
	_charBackUpWidth2 = _charBackUpHeight2 = -1;
	_charBackUpWidth = _charBackUpHeight = -1;
	_useActorBuffer = false;
	_curStudioSFX = 283;
	_badConscienceShown = false;
	_currentChapter = 1;
	_unkHandleSceneChangeFlag = false;
	memset(_sceneShapeDescs, 0, sizeof(_sceneShapeDescs));
	_cnvFile = _dlgBuffer = 0;
	_curDlgChapter = _curDlgIndex = _curDlgLang = -1;
	_isStartupDialog = 0;
	_stringBuffer = 0;
	_menu = 0;
	_menuAnim = 0;
	_dialogSceneAnim = _dialogSceneScript = -1;
	memset(&_dialogScriptData, 0, sizeof(_dialogScriptData));
	memset(&_dialogScriptState, 0, sizeof(_dialogScriptState));
	_dialogScriptFuncStart = _dialogScriptFuncProc = _dialogScriptFuncEnd = 0;
	_malcolmsMood = 1;
	_nextIdleAnim = 0;
	_nextIdleType = false;
	_inventoryScrollSpeed = -1;
	_invWsa = 0;
	_invWsaFrame = -1;
	_score = 0;
	memset(_scoreFlagTable, 0, sizeof(_scoreFlagTable));
	_mainButtonData = 0;
	_mainButtonList = 0;
	_mainButtonListInitialized = false;
	_enableInventory = true;
	_goodConscienceShown = false;
	_goodConscienceAnim = -1;
	_goodConsciencePosition = false;
	_menuDirectlyToLoad = false;
	_optionsFile = 0;
	_actorFile = 0;
	_chatAltFlag = false;
	_albumChatActive = false;
	memset(&_album, 0, sizeof(_album));
	_configHelium = false;
	_fadeOutMusicChannel = -1;
	memset(_scaleTable, 0, sizeof(_scaleTable));
}

KyraEngine_MR::~KyraEngine_MR() {
	uninitMainMenu();

	delete _screen;
	delete _soundDigital;

	delete[] _itemBuffer1;
	delete[] _itemBuffer2;
	delete[] _scoreFile;
	delete[] _cCodeFile;
	delete[] _scenesFile;
	delete[] _itemFile;
	delete[] _actorFile;
	delete[] _gamePlayBuffer;
	delete[] _interface;
	delete[] _interfaceCommandLine;
	delete[] _costPalBuffer;

	for (uint i = 0; i < ARRAYSIZE(_sceneShapes); ++i)
		delete[] _sceneShapes[i];

	for (uint i = 0; i < ARRAYSIZE(_sceneAnimMovie); ++i)
		delete _sceneAnimMovie[i];

	delete[] _gfxBackUpRect;
	delete[] _paletteOverlay;

	for (ShapeMap::iterator i = _gameShapes.begin(); i != _gameShapes.end(); ++i) {
		delete[] i->_value;
		i->_value = 0;
	}
	_gameShapes.clear();

	delete[] _sceneStrings;
	delete[] _talkObjectList;

	for (Common::Array<const Opcode *>::iterator i = _opcodesDialog.begin(); i != _opcodesDialog.end(); ++i)
		delete *i;
	_opcodesDialog.clear();

	delete _cnvFile;
	delete _dlgBuffer;
	delete[] _stringBuffer;
	delete _invWsa;
	delete[] _mainButtonData;
	delete _gui;
	delete[] _optionsFile;

	delete _album.wsa;
	delete _album.leftPage.wsa;
	delete _album.rightPage.wsa;
}

Common::Error KyraEngine_MR::init() {
	_screen = new Screen_MR(this, _system);
	assert(_screen);
	_screen->setResolution();

	_debugger = new Debugger_v2(this);
	assert(_debugger);

	KyraEngine_v1::init();
	initStaticResource();

	_soundDigital = new SoundDigital(this, _mixer);
	assert(_soundDigital);
	KyraEngine_v1::_text = _text = new TextDisplayer_MR(this, _screen);
	assert(_text);
	_gui = new GUI_MR(this);
	assert(_gui);
	_gui->initStaticData();

	_screen->loadFont(Screen::FID_6_FNT, "6.FNT");
	_screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
	_screen->loadFont(Screen::FID_BOOKFONT_FNT, "BOOKFONT.FNT");
	_screen->setFont(Screen::FID_8_FNT);
	_screen->setAnimBlockPtr(3500);
	_screen->setScreenDim(0);

	_screen->loadPalette("PALETTE.COL", _screen->getPalette(0));
	_screen->setScreenPalette(_screen->getPalette(0));

	return Common::kNoError;
}

Common::Error KyraEngine_MR::go() {
	bool running = true;
	preinit();
	_screen->hideMouse();
	initMainMenu();

	_screen->clearPage(0);
	_screen->clearPage(2);

	const bool firstTimeGame = !saveFileLoadable(0);

	if (firstTimeGame) {
		playVQA("K3INTRO");
		_wasPlayingVQA = false;
	}

	if (_gameToLoad != -1 || firstTimeGame) {
		while (!_screen->isMouseVisible())
			_screen->showMouse();

		uninitMainMenu();
		_musicSoundChannel = -1;
		startup();
		runLoop();
		running = false;
	}

	while (running && !shouldQuit()) {
		_screen->_curPage = 0;
		_screen->clearPage(0);

		_screen->setScreenPalette(_screen->getPalette(0));

		playMenuAudioFile();

		for (int i = 0; i < 64 && !shouldQuit(); ++i) {
			uint32 nextRun = _system->getMillis() + 3 * _tickLength;
			_menuAnim->displayFrame(i, 0, 0, 0, 0, 0, 0);
			_screen->updateScreen();
			delayUntil(nextRun);
		}

		for (int i = 64; i > 29 && !shouldQuit(); --i) {
			uint32 nextRun = _system->getMillis() + 3 * _tickLength;
			_menuAnim->displayFrame(i, 0, 0, 0, 0, 0, 0);
			_screen->updateScreen();
			delayUntil(nextRun);
		}

		_eventList.clear();

		switch (_menu->handle(3)) {
		case 2:
			_menuDirectlyToLoad = true;
			// fall through

		case 0:
			uninitMainMenu();

			fadeOutMusic(60);
			_screen->fadeToBlack(60);
			_musicSoundChannel = -1;
			startup();
			runLoop();
			running = false;
			break;

		case 1:
			playVQA("K3INTRO");
			_wasPlayingVQA = false;
			_screen->hideMouse();
			break;

		case 3:
			fadeOutMusic(60);
			_screen->fadeToBlack(60);
			uninitMainMenu();
			quitGame();
			running = false;
			break;

		default:
			break;
		}
	}

	if (_showOutro && !shouldQuit())
		playVQA("CREDITS");

	return Common::kNoError;
}

void KyraEngine_MR::initMainMenu() {
	_menuAnim = new WSAMovie_v2(this);
	_menuAnim->open("REVENGE.WSA", 1, &_screen->getPalette(0));
	_screen->getPalette(0).fill(0, 1, 0);

	_menu = new MainMenu(this);
	MainMenu::StaticData data = {
		{ _mainMenuStrings[_lang*4+0], _mainMenuStrings[_lang*4+1], _mainMenuStrings[_lang*4+2], _mainMenuStrings[_lang*4+3], 0 },
		{ 0x01, 0x04, 0x0C, 0x04, 0x00, 0x80, 0xFF },
		{ 0x16, 0x19, 0x1A, 0x16 },
		Screen::FID_8_FNT, 240
	};

	if (_flags.lang == Common::ES_ESP) {
		for (int i = 0; i < 4; ++i)
			data.strings[i] = _mainMenuSpanishFan[i];
	} else if (_flags.lang == Common::IT_ITA) {
		for (int i = 0; i < 4; ++i)
			data.strings[i] = _mainMenuItalianFan[i];
	}

	MainMenu::Animation anim;
	anim.anim = _menuAnim;
	anim.startFrame = 29;
	anim.endFrame = 63;
	anim.delay = 2;

	_menu->init(data, anim);
}

void KyraEngine_MR::uninitMainMenu() {
	delete _menuAnim;
	_menuAnim = 0;
	delete _menu;
	_menu = 0;
}

void KyraEngine_MR::playVQA(const char *name) {
	VQAMovie vqa(this, _system);

	Common::String filename = Common::String::format("%s%d.VQA", name, _configVQAQuality);

	if (vqa.open(filename.c_str())) {
		for (int i = 0; i < 4; ++i) {
			if (i != _musicSoundChannel)
				_soundDigital->stopSound(i);
		}

		_screen->hideMouse();
		_screen->copyPalette(1, 0);
		fadeOutMusic(60);
		_screen->fadeToBlack(60);
		_screen->clearPage(0);

		vqa.play();
		vqa.close();

		_soundDigital->stopAllSounds();
		_screen->showMouse();

		// Taken from original, it used '1' here too
		_screen->getPalette(0).fill(0, 256, 1);
		_screen->setScreenPalette(_screen->getPalette(0));
		_screen->clearPage(0);
		_screen->copyPalette(0, 1);
		_wasPlayingVQA = true;
	}
}

#pragma mark -

void KyraEngine_MR::playMenuAudioFile() {
	if (_soundDigital->isPlaying(_musicSoundChannel))
		return;

	_musicSoundChannel = _soundDigital->playSound(_menuAudioFile, 0xFF, Audio::Mixer::kMusicSoundType, 255, true);
}

void KyraEngine_MR::snd_playWanderScoreViaMap(int track, int force) {
	if (_musicSoundChannel != -1 && !_soundDigital->isPlaying(_musicSoundChannel))
		force = 1;
	else if (_musicSoundChannel == -1)
		force = 1;

	if (track == _lastMusicCommand && !force)
		return;

	stopMusicTrack();

	if (_musicSoundChannel == -1) {
		assert(track < _soundListSize && track >= 0);

		_musicSoundChannel = _soundDigital->playSound(_soundList[track], 0xFF, Audio::Mixer::kMusicSoundType, 255, true);
	}

	_lastMusicCommand = track;
}

void KyraEngine_MR::stopMusicTrack() {
	if (_musicSoundChannel != -1 && _soundDigital->isPlaying(_musicSoundChannel))
		_soundDigital->stopSound(_musicSoundChannel);

	_lastMusicCommand = -1;
	_musicSoundChannel = -1;
}

void KyraEngine_MR::fadeOutMusic(int ticks) {
	if (_musicSoundChannel >= 0) {
		_fadeOutMusicChannel = _musicSoundChannel;
		_soundDigital->beginFadeOut(_musicSoundChannel, ticks);
		_lastMusicCommand = -1;
	}
}

void KyraEngine_MR::snd_playSoundEffect(int item, int volume) {
	if (_sfxFileMap[item*2+0] != 0xFF) {
		assert(_sfxFileMap[item*2+0] < _sfxFileListSize);
		Common::String filename = Common::String::format("%s", _sfxFileList[_sfxFileMap[item*2+0]]);
		uint8 priority = _sfxFileMap[item*2+1];

		_soundDigital->playSound(filename.c_str(), priority, Audio::Mixer::kSFXSoundType, volume);
	}
}

void KyraEngine_MR::playVoice(int high, int low) {
	snd_playVoiceFile(high * 1000 + low);
}

void KyraEngine_MR::snd_playVoiceFile(int file) {
	Common::String filename = Common::String::format("%.08u", (uint)file);

	if (speechEnabled())
		_voiceSoundChannel = _soundDigital->playSound(filename.c_str(), 0xFE, Audio::Mixer::kSpeechSoundType, 255);
}

bool KyraEngine_MR::snd_voiceIsPlaying() {
	return _soundDigital->isPlaying(_voiceSoundChannel);
}

void KyraEngine_MR::snd_stopVoice() {
	if (_voiceSoundChannel != -1)
		_soundDigital->stopSound(_voiceSoundChannel);
}

void KyraEngine_MR::playStudioSFX(const char *str) {
	if (!_configStudio)
		return;

	if (_rnd.getRandomNumberRng(1, 2) != 2)
		return;

	const int strSize = strlen(str) - 1;
	if (str[strSize] != '?' && str[strSize] != '!')
		return;

	snd_playSoundEffect(_curStudioSFX++, 128);

	if (_curStudioSFX > 291)
		_curStudioSFX = 283;
}

#pragma mark -

void KyraEngine_MR::preinit() {
	_itemBuffer1 = new int8[72];
	_itemBuffer2 = new int8[144];
	initMouseShapes();
	initItems();

	_screen->setMouseCursor(0, 0, _gameShapes[0]);
}

void KyraEngine_MR::initMouseShapes() {
	uint8 *data = _res->fileData("MOUSE.SHP", 0);
	assert(data);
	for (int i = 0; i <= 6; ++i)
		_gameShapes[i] = _screen->makeShapeCopy(data, i);
	delete[] data;
}

void KyraEngine_MR::startup() {
	_album.wsa = new WSAMovie_v2(this);
	assert(_album.wsa);
	_album.leftPage.wsa = new WSAMovie_v2(this);
	assert(_album.leftPage.wsa);
	_album.rightPage.wsa = new WSAMovie_v2(this);
	assert(_album.rightPage.wsa);

	_gamePlayBuffer = new uint8[64000];

	_interface = new uint8[17920];
	_interfaceCommandLine = new uint8[3840];

	_screen->setFont(Screen::FID_8_FNT);

	_stringBuffer = new char[500];
	allocAnimObjects(1, 16, 50);

	memset(_sceneShapes, 0, sizeof(_sceneShapes));
	_screenBuffer = new uint8[64000];

	if (!loadLanguageFile("ITEMS.", _itemFile))
		error("Couldn't load ITEMS");
	if (!loadLanguageFile("SCORE.", _scoreFile))
		error("Couldn't load SCORE");
	if (!loadLanguageFile("C_CODE.", _cCodeFile))
		error("Couldn't load C_CODE");
	if (!loadLanguageFile("SCENES.", _scenesFile))
		error("Couldn't load SCENES");
	if (!loadLanguageFile("OPTIONS.", _optionsFile))
		error("Couldn't load OPTIONS");
	if (!loadLanguageFile("_ACTOR.", _actorFile))
		error("couldn't load _ACTOR");

	openTalkFile(0);
	_currentTalkFile = 0;
	openTalkFile(1);
	loadCostPal();

	for (int i = 0; i < 16; ++i) {
		_sceneAnims[i].flags = 0;
		_sceneAnimMovie[i] = new WSAMovie_v2(this);
		assert(_sceneAnimMovie[i]);
	}

	_screen->_curPage = 0;

	_talkObjectList = new TalkObject[88];
	memset(_talkObjectList, 0, sizeof(TalkObject)*88);
	for (int i = 0; i < 88; ++i)
		_talkObjectList[i].sceneId = 0xFF;

	_gfxBackUpRect = new uint8[_screen->getRectSize(32, 32)];
	initItemList(50);
	resetItemList();

	loadShadowShape();
	loadExtrasShapes();
	_characterShapeFile = 0;
	loadCharacterShapes(_characterShapeFile);
	updateMalcolmShapes();
	initMainButtonList(true);
	loadButtonShapes();
	loadInterfaceShapes();

	_screen->loadPalette("PALETTE.COL", _screen->getPalette(0));
	_paletteOverlay = new uint8[256];
	_screen->generateOverlay(_screen->getPalette(0), _paletteOverlay, 0xF0, 0x19);

	loadInterface();

	clearAnimObjects();

	_scoreMax = 0;
	for (int i = 0; i < _scoreTableSize; ++i) {
		if (_scoreTable[i] > 0)
			_scoreMax += _scoreTable[i];
	}

	memset(_newSceneDlgState, 0, sizeof(_newSceneDlgState));
	memset(_conversationState, -1, sizeof(_conversationState));

	_sceneList = new SceneDesc[98];
	assert(_sceneList);
	memset(_sceneList, 0, sizeof(SceneDesc)*98);
	_sceneListSize = 98;

	runStartupScript(1, 0);
	_res->exists("MOODOMTR.WSA", true);
	_invWsa = new WSAMovie_v2(this);
	assert(_invWsa);
	_invWsa->open("MOODOMTR.WSA", 1, 0);
	_invWsaFrame = 6;
	saveGameStateIntern(0, "New Game", 0);
	if (_gameToLoad == -1)
		enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
	else
		loadGameStateCheck(_gameToLoad);

	if (_menuDirectlyToLoad)
		(*_mainButtonData[0].buttonCallback)(&_mainButtonData[0]);

	_screen->updateScreen();
	_screen->showMouse();

	setNextIdleAnimTimer();
	setWalkspeed(_configWalkspeed);
}

void KyraEngine_MR::loadCostPal() {
	_res->exists("_COSTPAL.DAT", true);
	uint32 size = 0;
	_costPalBuffer = _res->fileData("_COSTPAL.DAT", &size);
	assert(_costPalBuffer);
	assert(size == 864);
}

void KyraEngine_MR::loadShadowShape() {
	_screen->loadBitmap("SHADOW.CSH", 3, 3, 0);
	addShapeToPool(_screen->getCPagePtr(3), 421, 0);
}

void KyraEngine_MR::loadExtrasShapes() {
	_screen->loadBitmap("EXTRAS.CSH", 3, 3, 0);
	for (int i = 0; i < 20; ++i)
		addShapeToPool(_screen->getCPagePtr(3), i+433, i);
	addShapeToPool(_screen->getCPagePtr(3), 453, 20);
	addShapeToPool(_screen->getCPagePtr(3), 454, 21);
}

void KyraEngine_MR::loadInterfaceShapes() {
	_screen->loadBitmap("INTRFACE.CSH", 3, 3, 0);
	for (int i = 422; i <= 432; ++i)
		addShapeToPool(_screen->getCPagePtr(3), i, i-422);
}

void KyraEngine_MR::loadInterface() {
	_screen->loadBitmap("INTRFACE.CPS", 3, 3, 0);
	memcpy(_interface, _screen->getCPagePtr(3), 17920);
	memcpy(_interfaceCommandLine, _screen->getCPagePtr(3), 3840);
}

void KyraEngine_MR::initItems() {
	_screen->loadBitmap("ITEMS.CSH", 3, 3, 0);

	for (int i = 248; i <= 319; ++i)
		addShapeToPool(_screen->getCPagePtr(3), i, i-248);

	_screen->loadBitmap("ITEMS2.CSH", 3, 3, 0);

	for (int i = 320; i <= 397; ++i)
		addShapeToPool(_screen->getCPagePtr(3), i, i-320);

	uint32 size = 0;
	uint8 *itemsDat = _res->fileData("_ITEMS.DAT", &size);

	assert(size >= 72+144);

	memcpy(_itemBuffer1, itemsDat   ,  72);
	memcpy(_itemBuffer2, itemsDat+72, 144);

	delete[] itemsDat;

	_screen->_curPage = 0;
}

void KyraEngine_MR::runStartupScript(int script, int unk1) {
	EMCState state;
	EMCData data;
	memset(&state, 0, sizeof(state));
	memset(&data, 0, sizeof(data));
	char filename[13];
	strcpy(filename, "_START0X.EMC");
	filename[7] = (script % 10) + '0';

	_emc->load(filename, &data, &_opcodes);
	_emc->init(&state, &data);
	_emc->start(&state, 0);
	state.regs[6] = unk1;

	while (_emc->isValid(&state))
		_emc->run(&state);

	_emc->unload(&data);
}

void KyraEngine_MR::openTalkFile(int file) {
	char talkFilename[16];

	if (file == 0) {
		strcpy(talkFilename, "ANYTALK.TLK");
	} else {
		if (_currentTalkFile > 0) {
			sprintf(talkFilename, "CH%dTALK.TLK", _currentTalkFile);
			_res->unloadPakFile(talkFilename);
		}
		sprintf(talkFilename, "CH%dTALK.TLK", file);
	}

	_currentTalkFile = file;
	if (!_res->loadPakFile(talkFilename)) {
		if (speechEnabled()) {
			warning("Couldn't load voice file '%s', falling back to text only mode", talkFilename);
			_configVoice = 0;

			// Sync the config manager with the new settings
			writeSettings();
		}
	}
}

#pragma mark -

void KyraEngine_MR::loadCharacterShapes(int newShapes) {
	static const uint8 numberOffset[] = { 3, 3, 4, 4, 3, 3 };
	static const uint8 startShape[] = { 0x32, 0x58, 0x78, 0x98, 0xB8, 0xD8 };
	static const uint8 endShape[] = { 0x57, 0x77, 0x97, 0xB7, 0xD7, 0xF7 };
	static const char *const filenames[] = {
		"MSW##.SHP",
		"MTA##.SHP",
		"MTFL##.SHP",
		"MTFR##.SHP",
		"MTL##.SHP",
		"MTR##.SHP"
	};

	for (int i = 50; i <= 247; ++i) {
		if (i == 87)
			continue;

		ShapeMap::iterator iter = _gameShapes.find(i);
		if (iter != _gameShapes.end()) {
			delete[] iter->_value;
			iter->_value = 0;
		}
	}

	const char lowNum = (newShapes % 10) + '0';
	const char highNum = (newShapes / 10) + '0';

	for (int i = 0; i < 6; ++i) {
		char filename[16];
		strcpy(filename, filenames[i]);
		filename[numberOffset[i]+0] = highNum;
		filename[numberOffset[i]+1] = lowNum;
		_res->exists(filename, true);
		_res->loadFileToBuf(filename, _screenBuffer, 64000);
		for (int j = startShape[i]; j <= endShape[i]; ++j) {
			if (j == 87)
				continue;
			addShapeToPool(_screenBuffer, j, j-startShape[i]);
		}
	}

	_characterShapeFile = newShapes;
	updateMalcolmShapes();
}

void KyraEngine_MR::updateMalcolmShapes() {
	assert(_characterShapeFile >= 0 && _characterShapeFile < _shapeDescsSize);
	_malcolmShapeXOffset = _shapeDescs[_characterShapeFile].xOffset;
	_malcolmShapeYOffset = _shapeDescs[_characterShapeFile].yOffset;
	_animObjects[0].width = _shapeDescs[_characterShapeFile].width;
	_animObjects[0].height = _shapeDescs[_characterShapeFile].height;
}

#pragma mark -

int KyraEngine_MR::getCharacterWalkspeed() const {
	return _mainCharacter.walkspeed;
}

void KyraEngine_MR::updateCharAnimFrame(int *table) {
	++_mainCharacter.animFrame;
	int facing = _mainCharacter.facing;

	if (table) {
		if (table[0] != table[-1] && table[1] == table[-1]) {
			facing = getOppositeFacingDirection(table[-1]);
			table[0] = table[-1];
		}
	}

	if (facing) {
		if (facing == 7 || facing == 1) {
			if (_characterAnimTable[0] > 2)
				facing = 0;
			memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
		} else if (facing == 4) {
			++_characterAnimTable[1];
		} else if (facing == 5 || facing == 3) {
			if (_characterAnimTable[1] > 2)
				facing = 4;
			memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
		}
	} else {
		++_characterAnimTable[0];
	}

	switch (facing) {
	case 0:
		if (_mainCharacter.animFrame < 79 || _mainCharacter.animFrame > 86)
			_mainCharacter.animFrame = 79;
		break;

	case 1: case 2: case 3:
		if (_mainCharacter.animFrame < 71 || _mainCharacter.animFrame > 78)
			_mainCharacter.animFrame = 71;
		break;

	case 4:
		if (_mainCharacter.animFrame < 55 || _mainCharacter.animFrame > 62)
			_mainCharacter.animFrame = 55;
		break;

	case 5: case 6: case 7:
		if (_mainCharacter.animFrame < 63 || _mainCharacter.animFrame > 70)
			_mainCharacter.animFrame = 63;
		break;

	default:
		break;
	}

	updateCharacterAnim(0);
}

void KyraEngine_MR::updateCharPal(int unk1) {
	int layer = _screen->getLayer(_mainCharacter.x1, _mainCharacter.y1) - 1;
	const uint8 *src = _costPalBuffer + _characterShapeFile * 72;
	Palette &dst = _screen->getPalette(0);
	const int8 *sceneDatPal = &_sceneDatPalette[layer * 3];

	if (layer != _lastCharPalLayer && unk1) {
		for (int i = 144; i < 168; ++i) {
			for (int j = 0; j <  3; ++j) {
				uint8 col = dst[i * 3 + j];
				int subCol = src[(i - 144) * 3 + j] + sceneDatPal[j];
				subCol = CLIP(subCol, 0, 63);
				subCol = (col - subCol) / 2;
				dst[i * 3 + j] -= subCol;
			}
		}

		_charPalUpdate = true;
		_screen->setScreenPalette(_screen->getPalette(0));
		_lastCharPalLayer = layer;
	} else if (_charPalUpdate || !unk1) {
		dst.copy(_costPalBuffer, _characterShapeFile * 24, 24, 144);

		for (int i = 144; i < 168; ++i) {
			for (int j = 0; j < 3; ++j) {
				int col = dst[i * 3 + j] + sceneDatPal[j];
				dst[i * 3 + j] = CLIP(col, 0, 63);
			}
		}

		_screen->setScreenPalette(_screen->getPalette(0));
		_charPalUpdate = false;
	}
}

bool KyraEngine_MR::checkCharCollision(int x, int y) {
	int scale = getScale(_mainCharacter.x1, _mainCharacter.y1);
	int width = (scale * 37) >> 8;
	int height = (scale * 76) >> 8;

	int x1 = _mainCharacter.x1 - width/2;
	int x2 = _mainCharacter.x1 + width/2;
	int y1 = _mainCharacter.y1 - height;
	int y2 = _mainCharacter.y1;

	if (x >= x1 && x <= x2 && y >= y1 && y <= y2)
		return true;
	return false;
}

#pragma mark -

void KyraEngine_MR::runLoop() {
	// Initialize debugger since how it should be fully usable
	_debugger->initialize();

	_eventList.clear();

	_runFlag = true;
	while (_runFlag && !shouldQuit()) {
		if (_deathHandler >= 0) {
			removeHandItem();
			delay(5);
			_drawNoShapeFlag = 0;
			_gui->optionsButton(0);
			_deathHandler = -1;

			if (!_runFlag || shouldQuit())
				break;
		}

		if (_system->getMillis() >= _nextIdleAnim)
			showIdleAnim();

		int inputFlag = checkInput(_mainButtonList, true);
		removeInputTop();

		update();
		_timer->update();

		if (inputFlag == 198 || inputFlag == 199) {
			_savedMouseState = _mouseState;
			Common::Point mouse = getMousePos();
			handleInput(mouse.x, mouse.y);
		}

		_system->delayMillis(10);
	}
}

void KyraEngine_MR::handleInput(int x, int y) {
	if (_inventoryState)
		return;
	setNextIdleAnimTimer();

	if (_unk5) {
		_unk5 = 0;
		return;
	}

	if (!_screen->isMouseVisible())
		return;

	if (_savedMouseState == -3) {
		snd_playSoundEffect(0x0D, 0x80);
		return;
	}

	setNextIdleAnimTimer();

	int skip = 0;

	if (checkCharCollision(x, y) && _savedMouseState >= -1 && runSceneScript2()) {
		return;
	} else if (_itemInHand != 27 && pickUpItem(x, y, 1)) {
		return;
	} else if (checkItemCollision(x, y) == -1) {
		resetGameFlag(1);
		skip = runSceneScript1(x, y);

		if (queryGameFlag(1)) {
			resetGameFlag(1);
			return;
		} else if (_unk5) {
			_unk5 = 0;
			return;
		}
	}

	if (_deathHandler >= 0)
		skip = 1;

	if (skip)
		return;

	if (checkCharCollision(x, y)) {
		if (runSceneScript2())
			return;
	} else if (_itemInHand >= 0 && _savedMouseState >= 0) {
		if (_itemInHand == 27) {
			makeCharFacingMouse();
		} else if (y <= 187) {
			if (_itemInHand == 43)
				removeHandItem();
			else
				dropItem(0, _itemInHand, x, y, 1);
		}
		return;
	} else if (_savedMouseState == -3) {
		return;
	} else {
		if (y > 187 && _savedMouseState > -4)
			return;
		if (_unk5) {
			_unk5 = 0;
			return;
		}
	}

	inputSceneChange(x, y, 1, 1);
}

int KyraEngine_MR::inputSceneChange(int x, int y, int unk1, int unk2) {
	uint16 curScene = _mainCharacter.sceneId;
	_pathfinderFlag = 15;

	if (!_unkHandleSceneChangeFlag) {
		if (_savedMouseState == -4) {
			if (_sceneList[curScene].exit4 != 0xFFFF) {
				x = 4;
				y = _sceneEnterY4;
				_pathfinderFlag = 7;
			}
		} else if (_savedMouseState == -6) {
			if (_sceneList[curScene].exit2 != 0xFFFF) {
				x = 316;
				y = _sceneEnterY2;
				_pathfinderFlag = 7;
			}
		} else if (_savedMouseState == -7) {
			if (_sceneList[curScene].exit1 != 0xFFFF) {
				x = _sceneEnterX1;
				y = _sceneEnterY1 - 2;
				_pathfinderFlag = 14;
			}
		} else if (_savedMouseState == -5) {
			if (_sceneList[curScene].exit3 != 0xFFFF) {
				x = _sceneEnterX3;
				y = 191;
				_pathfinderFlag = 11;
			}
		}
	}

	if (ABS(_mainCharacter.x1 - x) < 4 && ABS(_mainCharacter.y1 - y) < 2) {
		_pathfinderFlag = 0;
		return 0;
	}

	int x1 = _mainCharacter.x1 & (~3);
	int y1 = _mainCharacter.y1 & (~1);
	x &= ~3;
	y &= ~1;

	int size = findWay(x1, y1, x, y, _movFacingTable, 600);
	_pathfinderFlag = 0;

	if (!size || size == 0x7D00)
		return 0;

	return trySceneChange(_movFacingTable, unk1, unk2);
}

void KyraEngine_MR::update() {
	updateInput();

	refreshAnimObjectsIfNeed();
	updateMouse();
	updateSpecialSceneScripts();
	updateCommandLine();
	updateItemAnimations();

	_screen->updateScreen();
}

void KyraEngine_MR::updateWithText() {
	updateInput();

	updateMouse();
	updateItemAnimations();
	updateSpecialSceneScripts();
	updateCommandLine();

	restorePage3();
	drawAnimObjects();
	if (_chatTextEnabled && _chatText) {
		int curPage = _screen->_curPage;
		_screen->_curPage = 2;
		objectChatPrintText(_chatText, _chatObject);
		_screen->_curPage = curPage;
	}
	refreshAnimObjects(0);

	_screen->updateScreen();
}

void KyraEngine_MR::updateMouse() {
	int shape = 0, offsetX = 0, offsetY = 0;
	Common::Point mouse = getMousePos();
	bool hasItemCollision = checkItemCollision(mouse.x, mouse.y) != -1;

	if (mouse.y > 187) {
		bool setItemCursor = false;
		if (_mouseState == -6) {
			if (mouse.x < 311)
				setItemCursor = true;
		} else if (_mouseState == -5) {
			if (mouse.x < _sceneMinX || mouse.x > _sceneMaxX)
				setItemCursor = true;
		} else if (_mouseState == -4) {
			if (mouse.x > 8)
				setItemCursor = true;
		}

		if (setItemCursor) {
			setItemMouseCursor();
			return;
		}
	}

	if (_inventoryState) {
		if (mouse.y >= 144)
			return;
		hideInventory();
	}

	if (hasItemCollision && _mouseState < -1 && _itemInHand < 0) {
		_mouseState = kItemNone;
		_itemInHand = kItemNone;
		_screen->setMouseCursor(0, 0, _gameShapes[0]);
	}

	int type = 0;
	if (mouse.y <= 199) {
		if (mouse.x <= 8) {
			if (_sceneExit4 != 0xFFFF) {
				type = -4;
				shape = 4;
				offsetX = 0;
				offsetY = 0;
			}
		} else if (mouse.x >= 311) {
			if (_sceneExit2 != 0xFFFF) {
				type = -6;
				shape = 2;
				offsetX = 13;
				offsetY = 8;
			}
		} else if (mouse.y >= 171) {
			if (_sceneExit3 != 0xFFFF) {
				if (mouse.x >= _sceneMinX && mouse.x <= _sceneMaxX) {
					type = -5;
					shape = 3;
					offsetX = 8;
					offsetY = 13;
				}
			}
		} else if (mouse.y <= 8) {
			if (_sceneExit1 != 0xFFFF) {
				type = -7;
				shape = 1;
				offsetX = 8;
				offsetY = 0;
			}
		}
	}

	for (int i = 0; i < _specialExitCount; ++i) {
		if (checkSpecialSceneExit(i, mouse.x, mouse.y)) {
			switch (_specialExitTable[20+i]) {
			case 0:
				type = -7;
				shape = 1;
				offsetX = 8;
				offsetY = 0;
				break;

			case 2:
				type = -6;
				shape = 2;
				offsetX = 13;
				offsetY = 8;
				break;

			case 4:
				type = -5;
				shape = 3;
				offsetX = 8;
				offsetY = 13;
				break;

			case 6:
				type = -4;
				shape = 4;
				offsetX = 0;
				offsetY = 8;
				break;

			default:
				break;
			}
		}
	}

	if (type != 0 && type != _mouseState && !hasItemCollision) {
		_mouseState = type;
		_screen->setMouseCursor(offsetX, offsetY, _gameShapes[shape]);
	} else if (type == 0 && _mouseState != _itemInHand && mouse.x > 8 && mouse.x < 311 && mouse.y < 171 && mouse.y > 8) {
		setItemMouseCursor();
	} else if (mouse.y > 187 && _mouseState > -4 && type == 0 && !_inventoryState) {
		showInventory();
	}
}

#pragma mark -

void KyraEngine_MR::makeCharFacingMouse() {
	if (_mainCharacter.x1 > _mouseX)
		_mainCharacter.facing = 5;
	else
		_mainCharacter.facing = 3;
	_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
	updateCharacterAnim(0);
	refreshAnimObjectsIfNeed();
}

#pragma mark -

int KyraEngine_MR::getDrawLayer(int x, int y) {
	int layer = _screen->getLayer(x, y) - 1;
	layer = _sceneDatLayerTable[layer];
	return MAX(0, MIN(layer, 6));
}

int KyraEngine_MR::getScale(int x, int y) {
	return _scaleTable[_screen->getLayer(x, y) - 1];
}

#pragma mark -

void KyraEngine_MR::backUpGfxRect32x32(int x, int y) {
	_screen->copyRegionToBuffer(_screen->_curPage, x, y, 32, 32, _gfxBackUpRect);
}

void KyraEngine_MR::restoreGfxRect32x32(int x, int y) {
	_screen->copyBlockToPage(_screen->_curPage, x, y, 32, 32, _gfxBackUpRect);
}

#pragma mark -

int KyraEngine_MR::loadLanguageFile(const char *file, uint8 *&buffer) {
	delete[] buffer;
	buffer = 0;

	uint32 size = 0;
	Common::String nBuf = file;
	nBuf += _languageExtension[_lang];
	buffer = _res->fileData(nBuf.c_str(), &size);

	return buffer ? size : 0;
}

uint8 *KyraEngine_MR::getTableEntry(uint8 *buffer, int id) {
	uint16 tableEntries = READ_LE_UINT16(buffer);
	const uint16 *indexTable = (const uint16 *)(buffer + 2);
	const uint16 *offsetTable = indexTable + tableEntries;

	int num = 0;
	while (id != READ_LE_UINT16(indexTable)) {
		++indexTable;
		++num;
	}

	return buffer + READ_LE_UINT16(offsetTable + num);
}

void KyraEngine_MR::getTableEntry(Common::SeekableReadStream *stream, int id, char *dst) {
	stream->seek(0, SEEK_SET);
	uint16 tableEntries = stream->readUint16LE();

	int num = 0;
	while (id != stream->readUint16LE())
		++num;

	stream->seek(2+tableEntries*2+num*2, SEEK_SET);
	stream->seek(stream->readUint16LE(), SEEK_SET);
	char c = 0;
	while ((c = stream->readByte()) != 0)
		*dst++ = c;
	*dst = 0;
}

#pragma mark -

bool KyraEngine_MR::talkObjectsInCurScene() {
	for (int i = 0; i < 88; ++i) {
		if (_talkObjectList[i].sceneId == _mainCharacter.sceneId)
			return true;
	}

	return false;
}

#pragma mark -

bool KyraEngine_MR::updateScore(int scoreId, int strId) {
	int scoreIndex = (scoreId >> 3);
	int scoreBit = scoreId & 7;
	if ((_scoreFlagTable[scoreIndex] & (1 << scoreBit)) != 0)
		return false;

	setNextIdleAnimTimer();
	_scoreFlagTable[scoreIndex] |= (1 << scoreBit);

	strcpy(_stringBuffer, (const char *)getTableEntry(_scoreFile, strId));
	strcat(_stringBuffer, ":        ");

	assert(scoreId < _scoreTableSize);

	int count = _scoreTable[scoreId];
	if (count > 0)
		scoreIncrease(count, _stringBuffer);

	setNextIdleAnimTimer();
	return true;
}

void KyraEngine_MR::scoreIncrease(int count, const char *str) {
	int drawOld = 1;
	_screen->hideMouse();

	showMessage(str, 0xFF, 0xF0);
	const int x = getScoreX(str);

	for (int i = 0; i < count; ++i) {
		int oldScore = _score;
		int newScore = ++_score;

		if (newScore > _scoreMax) {
			_score = _scoreMax;
			break;
		}

		drawScoreCounting(oldScore, newScore, drawOld, x);
		if (_inventoryState)
			drawScore(0, 215, 191);
		_screen->updateScreen();
		delay(20, true);

		snd_playSoundEffect(0x0E, 0xC8);
		drawOld = 0;
	}

	_screen->showMouse();
}

#pragma mark -

void KyraEngine_MR::changeChapter(int newChapter, int sceneId, int malcolmShapes, int facing) {
	resetItemList();

	_currentChapter = newChapter;
	runStartupScript(newChapter, 0);
	_mainCharacter.dlgIndex = 0;

	_malcolmsMood = 1;
	memset(_newSceneDlgState, 0, sizeof(_newSceneDlgState));

	if (malcolmShapes >= 0)
		loadCharacterShapes(malcolmShapes);

	enterNewScene(sceneId, facing, 0, 0, 0);
}

#pragma mark -

bool KyraEngine_MR::skipFlag() const {
	if (!_configSkip)
		return false;
	return KyraEngine_v2::skipFlag();
}

void KyraEngine_MR::resetSkipFlag(bool removeEvent) {
	if (!_configSkip) {
		if (removeEvent)
			_eventList.clear();
		return;
	}
	KyraEngine_v2::resetSkipFlag(removeEvent);
}

#pragma mark -

void KyraEngine_MR::registerDefaultSettings() {
	KyraEngine_v1::registerDefaultSettings();

	// Most settings already have sensible defaults. This one, however, is
	// specific to the Kyra engine.
	ConfMan.registerDefault("walkspeed", 5);
	ConfMan.registerDefault("studio_audience", true);
	ConfMan.registerDefault("skip_support", true);
	ConfMan.registerDefault("helium_mode", false);
	// 0 - best, 1 - mid, 2 - low
	ConfMan.registerDefault("video_quality", 0);
}

void KyraEngine_MR::writeSettings() {
	switch (_lang) {
	case 1:
		_flags.lang = Common::FR_FRA;
		break;

	case 2:
		_flags.lang = Common::DE_DEU;
		break;

	case 0:
	default:
		_flags.lang = Common::EN_ANY;
	}

	if (_flags.lang == _flags.replacedLang && _flags.fanLang != Common::UNK_LANG)
		_flags.lang = _flags.fanLang;

	ConfMan.set("language", Common::getLanguageCode(_flags.lang));

	ConfMan.setBool("studio_audience", _configStudio);
	ConfMan.setBool("skip_support", _configSkip);
	ConfMan.setBool("helium_mode", _configHelium);

	KyraEngine_v1::writeSettings();
}

void KyraEngine_MR::readSettings() {
	KyraEngine_v2::readSettings();

	_configStudio = ConfMan.getBool("studio_audience");
	_configSkip = ConfMan.getBool("skip_support");
	_configHelium = ConfMan.getBool("helium_mode");
	_configVQAQuality = CLIP(ConfMan.getInt("video_quality"), 0, 2);
}

} // End of namespace Kyra
