/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef COMMON_SCUMMSYS_H
#define COMMON_SCUMMSYS_H

#ifndef __has_feature           // Optional of course.
	#define __has_feature(x) 0  // Compatibility with non-clang compilers.
#endif

// This is a convenience macro to test whether the compiler used is a GCC
// version, which is at least major.minor.
#define GCC_ATLEAST(major, minor) (defined(__GNUC__) && (__GNUC__ > (major) || (__GNUC__ == (major) && __GNUC_MINOR__ >= (minor))))

#if defined(_WIN32_WCE) && _WIN32_WCE < 300
	#define NONSTANDARD_PORT
#endif

#if defined(NONSTANDARD_PORT)

	// Ports which need to perform #includes and #defines visible in
	// virtually all the source of ScummVM should do so by providing a
	// "portdefs.h" header file (and not by directly modifying this
	// header file).
	#include <portdefs.h>
#else // defined(NONSTANDARD_PORT)

	#if defined(WIN32)

		#if defined(_MSC_VER) && _MSC_VER <= 1800

		// FIXME: The placement of the workaround functions for MSVC below
		// require us to include stdio.h and stdarg.h for MSVC here. This
		// is not exactly nice...
		// We should think of a better way of doing this.
		#include <stdio.h>
		#include <stdarg.h>

		// MSVC's vsnprintf is either non-existent (2003) or bugged since it
		// does not always include a terminating NULL (2005+). To work around
		// that we fix up the _vsnprintf included. Note that the return value
		// will still not match C99's specs!
		inline int vsnprintf_msvc(char *str, size_t size, const char *format, va_list args) {
			// We do not pass size - 1 here, to ensure we would get the same
			// return value as when we would use _vsnprintf directly, since
			// for example Common::String::format relies on this.
			int retValue = _vsnprintf(str, size, format, args);
			str[size - 1] = 0;
			return retValue;
		}

		#define vsnprintf vsnprintf_msvc

		// Visual Studio does not include snprintf in its standard C library.
		// Instead it includes a function called _snprintf with somewhat
		// similar semantics. The minor difference is that the return value in
		// case the formatted string exceeds the buffer size is different.
		// A much more dangerous one is that _snprintf does not always include
		// a terminating null (Whoops!). Instead we map to our fixed vsnprintf.
		inline int snprintf(char *str, size_t size, const char *format, ...) {
			va_list args;
			va_start(args, format);
			int len = vsnprintf(str, size, format, args);
			va_end(args);
			return len;
		}
		#endif

		#if !defined(_WIN32_WCE)

		#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers
		#define NOGDICAPMASKS
		#define OEMRESOURCE
		#define NONLS
		#define NOICONS
		#define NOMCX
		#define NOPROFILER
		#define NOKANJI
		#define NOSERVICE
		#define NOMETAFILE
		#define NOCOMM
		#define NOCRYPT
		#define NOIME
		#define NOATOM
		#define NOCTLMGR
		#define NOCLIPBOARD
		#define NOMEMMGR
		#define NOSYSMETRICS
		#define NOMENUS
		#define NOOPENFILE
		#define NOWH
		#define NOSOUND
		#define NODRAWTEXT

		#endif

		#if defined(ARRAYSIZE)
		// VS2005beta2 introduces new stuff in winnt.h
		#undef ARRAYSIZE
		#endif

	#endif

	#if defined(__QNXNTO__)
	#include <strings.h>	/* For strcasecmp */
	#endif

	#include <stdio.h>
	#include <stdlib.h>
	#include <string.h>
	#include <stdarg.h>
	#include <assert.h>
	#include <ctype.h>
	// MSVC does not define M_PI, M_SQRT2 and other math defines by default.
	// _USE_MATH_DEFINES must be defined in order to have these defined, thus
	// we enable it here. For more information, check:
	// http://msdn.microsoft.com/en-us/library/4hwaceh6(v=VS.100).aspx
	#define _USE_MATH_DEFINES
	#include <math.h>

	// FIXME: We sadly can't assume standard C++ headers to be present on every
	// system we support, so we should get rid of this. The solution should be to
	// write a simple placement new on our own. It might be noteworthy we can't
	// easily do that for systems which do have a <new>, since it might clash with
	// the default definition otherwise!
	// Symbian does not have <new> but the new operator
	#if !defined(__SYMBIAN32__)
	#include <new>
	#endif
#endif

// The following math constants are usually defined by the system math.h header, but
// they are not part of the ANSI C++ standards and so can NOT be relied upon to be
// present i.e. when -std=c++11 is passed to GCC, enabling strict ANSI compliance.
// As we rely on these being present, we define them if they are not set.

#ifndef M_E
	#define M_E 2.7182818284590452354 /* e */
#endif

#ifndef M_LOG2E
	#define M_LOG2E 1.4426950408889634074 /* log_2 e */
#endif

#ifndef M_LOG10E
	#define M_LOG10E 0.43429448190325182765 /* log_10 e */
#endif

#ifndef M_LN2
	#define M_LN2 0.69314718055994530942 /* log_e 2 */
#endif

#ifndef M_LN10
	#define M_LN10 2.30258509299404568402 /* log_e 10 */
#endif

#ifndef M_PI
	#define M_PI 3.14159265358979323846 /* pi */
#endif

#ifndef M_PI_2
	#define M_PI_2 1.57079632679489661923 /* pi/2 */
#endif

#ifndef M_PI_4
	#define M_PI_4 0.78539816339744830962 /* pi/4 */
#endif

#ifndef M_1_PI
	#define M_1_PI 0.31830988618379067154 /* 1/pi */
#endif

#ifndef M_2_PI
	#define M_2_PI 0.63661977236758134308 /* 2/pi */
#endif

#ifndef M_2_SQRTPI
	#define M_2_SQRTPI 1.12837916709551257390 /* 2/sqrt(pi) */
#endif

#ifndef M_SQRT2
	#define M_SQRT2 1.41421356237309504880 /* sqrt(2) */
#endif

#ifndef M_SQRT1_2
	#define M_SQRT1_2 0.70710678118654752440 /* 1/sqrt(2) */
#endif

// Include our C++11 compatability header for pre-C++11 compilers.
#if __cplusplus < 201103L
#include "common/cxx11-compat.h"
#endif

// Use config.h, generated by configure
#if defined(HAVE_CONFIG_H)
#include "config.h"
#endif


// In the following we configure various targets, in particular those
// which can't use our "configure" tool and hence don't use config.h.
//
// Some #defines that occur here frequently:
// SCUMM_LITTLE_ENDIAN
//    - Define this on a little endian target
// SCUMM_BIG_ENDIAN
//    - Define this on a big endian target
// SCUMM_NEED_ALIGNMENT
//    - Define this if your system has problems reading e.g. an int32 from an odd address
// SMALL_SCREEN_DEVICE
//    - ...
// ...


//
// By default we try to use pragma push/pop to ensure various structs we use
// are "packed". If your compiler doesn't support this pragma, you are in for
// a problem. If you are lucky, there is a compiler switch, or another pragma,
// doing the same thing -- in that case, try to modify common/pack-begin.h and
// common/pack-end.h accordingly. Or maybe your port simply *always* packs
// everything, in which case you could #undefine SCUMMVM_USE_PRAGMA_PACK.
//
// If neither is possible, tough luck. Try to contact the team, maybe we can
// come up with a solution, though I wouldn't hold my breath on it :-/.
//
#define SCUMMVM_USE_PRAGMA_PACK

//
// Determine the host endianess and whether memory alignment is required.
//
#if !defined(HAVE_CONFIG_H)

	#if defined(__DC__) || \
		  defined(__DS__) || \
		  defined(__3DS__) || \
		  defined(__GP32__) || \
		  defined(IPHONE) || \
		  defined(__PLAYSTATION2__) || \
		  defined(__PSP__) || \
		  defined(__SYMBIAN32__)

		#define SCUMM_LITTLE_ENDIAN
		#define SCUMM_NEED_ALIGNMENT

	#elif defined(_WIN32_WCE) || defined(_MSC_VER) || defined(__MINGW32__)

		#define SCUMM_LITTLE_ENDIAN

	#elif defined(__amigaos4__) || defined(__N64__) || defined(__WII__)

		#define SCUMM_BIG_ENDIAN
		#define SCUMM_NEED_ALIGNMENT

	#elif defined(SDL_BACKEND)
		// On SDL based ports, we try to use SDL_BYTEORDER to determine the
		// endianess. We explicitly do this as the *last* thing we try, so that
		// platform specific settings have precedence.
		#include <SDL_endian.h>

		#if SDL_BYTEORDER == SDL_LIL_ENDIAN
		#define SCUMM_LITTLE_ENDIAN
		#elif SDL_BYTEORDER == SDL_BIG_ENDIAN
		#define SCUMM_BIG_ENDIAN
		#else
		#error Neither SDL_BIG_ENDIAN nor SDL_LIL_ENDIAN is set.
		#endif

	#else

		#error No system type defined, host endianess unknown.

	#endif
#endif


//
// Some more system specific settings.
// TODO/FIXME: All of these should be moved to backend specific files (such as portdefs.h)
//
#if defined(DINGUX)

	// Very BAD hack following, used to avoid triggering an assert in uClibc dingux library
	// "toupper" when pressing keyboard function keys.
	#undef toupper
	#define toupper(c) (((c & 0xFF) >= 97) && ((c & 0xFF) <= 122) ? ((c & 0xFF) - 32) : (c & 0xFF))

#elif defined(__PSP__)

	#include <malloc.h>
	#include "backends/platform/psp/memory.h"

	/* to make an efficient, inlined memcpy implementation */
	#define memcpy(dst, src, size)   psp_memcpy(dst, src, size)

#endif


//
// Fallbacks / default values for various special macros
//
#ifndef GCC_PRINTF
	#if defined(__GNUC__) || defined(__INTEL_COMPILER)
		#define GCC_PRINTF(x,y) __attribute__((__format__(__printf__, x, y)))
	#else
		#define GCC_PRINTF(x,y)
	#endif
#endif

#ifndef PACKED_STRUCT
	#if defined(__GNUC__) || defined(__INTEL_COMPILER)
		#define PACKED_STRUCT __attribute__((__packed__))
	#else
		#define PACKED_STRUCT
	#endif
#endif

#ifndef FORCEINLINE
	#if defined(_MSC_VER)
		#define FORCEINLINE __forceinline
	#elif GCC_ATLEAST(3, 1)
		#define FORCEINLINE inline __attribute__((__always_inline__))
	#else
		#define FORCEINLINE inline
	#endif
#endif

#ifndef PLUGIN_EXPORT
	#if defined(_MSC_VER) || defined(_WIN32_WCE) || defined(__MINGW32__)
		#define PLUGIN_EXPORT __declspec(dllexport)
	#else
		#define PLUGIN_EXPORT
	#endif
#endif

#ifndef NORETURN_PRE
	#if defined(_MSC_VER)
		#define NORETURN_PRE __declspec(noreturn)
	#else
		#define NORETURN_PRE
	#endif
#endif

#ifndef NORETURN_POST
	#if defined(__GNUC__) || defined(__INTEL_COMPILER)
		#define NORETURN_POST __attribute__((__noreturn__))
	#else
		#define NORETURN_POST
	#endif
#endif

#ifndef STRINGBUFLEN
	#if defined(__N64__) || defined(__DS__) || defined(__3DS__)
		#define STRINGBUFLEN 256
	#else
		#define STRINGBUFLEN 1024
	#endif
#endif

#ifndef MAXPATHLEN
#define MAXPATHLEN 256
#endif

#ifndef scumm_va_copy
	#if defined(va_copy)
		#define scumm_va_copy va_copy
	#elif defined(__va_copy)
		#define scumm_va_copy __va_copy
	#elif defined(_MSC_VER) || defined(__SYMBIAN32__) || defined(__VMS)
		// OpenVMS Alpha (HP C++, pre-C99): va_list is a simple scalar type,
		// so a plain assignment is a correct va_copy - same as the MSVC branch.
		#define scumm_va_copy(dst, src)       ((dst) = (src))
	#else
		#error scumm_va_copy undefined for this port
	#endif
#endif



//
// Typedef our system types unless they have already been defined by config.h,
// or SCUMMVM_DONT_DEFINE_TYPES is set.
//
#if !defined(HAVE_CONFIG_H) && !defined(SCUMMVM_DONT_DEFINE_TYPES)
	typedef unsigned char byte;
	typedef unsigned char uint8;
	typedef signed char int8;
	typedef unsigned short uint16;
	typedef signed short int16;
	typedef unsigned int uint32;
	typedef signed int int32;
	typedef unsigned int uint;
	#ifdef __PLAYSTATION2__
	typedef signed long int64;
	typedef unsigned long uint64;
	#else
	typedef signed long long int64;
	typedef unsigned long long uint64;
	#endif
#endif


//
// Overlay color type (FIXME: shouldn't be declared here)
//
typedef uint16 OverlayColor;

#include "common/forbidden.h"

#endif
