Index of /AXP/OpenVMS/SRC/
| Name | Last Modified | Size | Type |
| ../ | | - | Directory |
| README.txt | 2026-Jan-21 06:59:35 | 4.3K | text/plain; charset=utf-8 |
| hexen.zip | 2026-Jan-19 21:31:24 | 9.3M | application/zip |
| prboom.zip | 2026-Jan-19 21:31:23 | 1.1M | application/zip |
| sdl.zip | 2026-Jan-19 19:41:49 | 4.7M | application/zip |
| sdl_mixer.zip | 2026-Jan-19 19:41:49 | 2.0M | application/zip |
| sdl_net.zip | 2026-Jan-19 19:41:49 | 386.8K | application/zip |
| sokoban.zip | 2026-Jan-19 19:42:47 | 211.5K | application/zip |
| tetris.zip | 2026-Jan-19 19:42:47 | 44.8K | application/zip |
| wolf3d.zip | 2026-Jan-19 19:42:47 | 176.9K | application/zip |
_____ _ ____ ___ _____
| _ | | | | | \/ |/ ___|
| | | |_ __ ___ _ __ | | | | . . |\ `--.
| | | | '_ \ / _ \ '_ \| | | | |\/| | `--. \
\ \_/ / |_) | __/ | | \ \_/ / | | |/\__/ /
\___/| .__/ \___|_| |_|\___/\_| |_/\____/
| |
|_|
_________ . .
(.. \_ , |\ /|
\ 0 \ /| \ \/ /
\______ \/ | \ /
vvvv\ \ | / |
\^^^^ == \_/ |
`\_ === \. |
/ /\_ \ / |
|/ \_ \| /
\________/
- tested on OpenVMS 8.4 Alpha
1) PREPARATION
---------------
### We need a compiler first for AXP OpenVMS
### We will be using a secondary slave IDE disk DQB1 in our example
### so adjust accordingly
$ set def DQB1:[000000]
$ create/directory [.DATA]
$ create/directory [.DATA.COMPILER]
$ set def DQB1:[000000.DATA]
### Upload CURL.EXE, MMK.EXE and UNZIP.EXE via SFTP or FTP to your OpenVMS system
https://astr0baby.online/AXP/OpenVMS/TOOLS/curl.exe
https://astr0baby.online/AXP/OpenVMS/TOOLS/unzip.exe
https://astr0baby.online/AXP/OpenVMS/TOOLS/mmk.exe
### Place it in DQB1:[000000.DATA]
$ curl :== $DQB1:[000000.DATA]curl.exe
$ unzip :== $DQB1:[000000.DATA]unzip.exe
$ mmk :== $DQB1:[000000.DATA]mmk.exe
2) COMPILERS
-------------
### Download the Compiler ZIPs to your VMS system
$ set def DQB1:[000000.DATA.COMPILER]
$ curl http://astr0baby.online/AXP/OpenVMS/TOOLS/C_Compiler_73.zip -o C_Compiler_73.zip
$ curl http://astr0baby.online/AXP/OpenVMS/TOOLS/CXX_Compiler_73.zip -o CXX_Compiler_73.zip
$ unzip CXX_Compiler_73.zip
$ unzip C_Compiler_73.zip
$ @sys$update:vmsinstal cc073 DQB1:[000000.DATA.COMPILER] options N
$ @sys$update:vmsinstal cxx073 DQB1:[000000.DATA.COMPILER] options N
### delete the extracted archives
$ del *.a;1
$ del *.b;1
$ del *.txt;1
### Register the C and CXX licenses
### Hint :) use the pakgen dude
$ @SYS$UPDATE:VMSLICENSE
3) BUILDING SDL
----------------
### Create WORKING SOURCE directory on your OpenVMS
$ set def DQB1:[000000]
$ create/directory [.GAMES]
$ create/directory [.GAMES.SRC]
$ set def DQB1:[000000.GAMES.SRC]
$ curl http://astr0baby.online/AXP/OpenVMS/SRC/sdl.zip -o sdl.zip
$ curl http://astr0baby.online/AXP/OpenVMS/SRC/sdl_net.zip -o sdl_net.zip
$ curl http://astr0baby.online/AXP/OpenVMS/SRC/sdl_mixer.zip -o sdl_mixer.zip
$ unzip sdl.zip
$ unzip sdl_mixer.zip
$ unzip sdl_net.zip
$ set def dqb1:[000000.GAMES.SRC.SDL]
$ @configure.com
$ @build.com
$ DEFINE LIBSDL DQB1:[000000.GAMES.SRC.SDL.SRC]
$ DEFINE SDL DQB1:[000000.GAMES.SRC.SDL.INCLUDE]
$ set def dqb1:[000000.GAMES.SRC.SDL_MIXER]
$ @configure.com
$ @build.com
$ DEFINE LIBSDL_MIXER DQB1:[000000.GAMES.SRC.SDL_MIXER]
$ set def dqb1:[000000.GAMES.SRC.SDL_NET]
$ @configure.com
$ @build.com
$ DEFINE LIBSDL_NET DQB1:[000000.GAMES.SRC.SDL_NET]
### Please note that for any future builds using SDL includes and libs make sure
### to set the environment variables
DEFINE LIBSDL DQB1:[000000.GAMES.SRC.SDL.SRC]
DEFINE SDL DQB1:[000000.GAMES.SRC.SDL.INCLUDE]
DEFINE LIBSDL_MIXER DQB1:[000000.GAMES.SRC.SDL_MIXER]
DEFINE LIBSDL_NET DQB1:[000000.GAMES.SRC.SDL_NET]
4) BUILD DOOM/HEXEN
$ set def DQB1:[000000.GAMES.SRC]
$ curl http://astr0baby.online/AXP/OpenVMS/SRC/prboom.zip -o prboom.zip
$ curl http://astr0baby.online/AXP/OpenVMS/SRC/hexen.zip -o hexen.zip
$ unzip prboom.zip
$ del prboom.zip;*
$ unzip hexen.zip
$ del hexen.zip;*
$ set def DQB1:[000000.GAMES.SRC.PRBOOM]
$ @configure.com
$ @build.com
$ create/directory DQB1:[000000.GAMES.DOOM]
$ copy DQB1:[000000.GAMES.SRC.PRBOOM.SRC]DOOM.EXE DQB1:[000000.GAMES.DOOM]
$ set def DQB1:[000000.GAMES.DOOM]
$ curl http://astr0baby.online/AXP/OpenVMS/Doom/doom/prboom.wad -o prboom.wad
$ curl http://astr0baby.online/AXP/OpenVMS/Doom/doom/DOOM.WAD -o doom.wad
$ doom :== $DQB1:[000000.GAMES.DOOM]doom.exe
$ doom -iwad doom.wad -width 640 -height 480 -window -nomouse
$ set def DQB1:[000000.GAMES.SRC.HEXEN]
$ @configure
$ @build
$ create/directory DQB1:[000000.GAMES.HEXEN]
$ copy sdl_hexen.exe DQB1:[000000.GAMES.HEXEN]
$ set def DQB1:[000000.GAMES.HEXEN]
$ curl http://astr0baby.online/AXP/OpenVMS/Hexen/hexen.wad -o hexen.wad
$ hexen :== $DQB1:[000000.GAMES.HEXEN]sdl_hexen.exe
$ hexen