_____ _ __ _____ _ ____ ___ _____ / ___| (_) / _| | _ | | | | | \/ |/ ___| \ `--. __ _ _ __ _ ___ _ __ | |_ ___ _ __ | | | |_ __ ___ _ __ | | | | . . |\ `--. `--. \/ _` | '__| |/ _ \ '_ \ | _/ _ \| '__| | | | | '_ \ / _ \ '_ \| | | | |\/| | `--. \ /\__/ / (_| | | | | __/ | | | | || (_) | | \ \_/ / |_) | __/ | | \ \_/ / | | |/\__/ / \____/ \__,_|_| |_|\___|_| |_| |_| \___/|_| \___/| .__/ \___|_| |_|\___/\_| |_/\____/ | | |_| # Compiled binaries # SDL-1.2.14 # Sarien-0.7.0 for OpenVMS Alpha # To play: # Download sarien.exe # Copy SDL libraries to SYS$SYSROOT:[SYSLIB] copy SDL$SHR.EXE;1 SYS$SYSROOT:[SYSLIB] copy SDL_MIXER$SHR.EXE;1 SYS$SYSROOT:[SYSLIB] sarien :== $DISK:[PATH]SARIEN.EXE set def DISK:[PATH.King_Quest3] sarien ##################################################################################### ### Compile from sources ### ### Make sure you have CXX and MMK/MMS ### ### First build SDL-1.2.14 ### # Compile SDL # I have used the following disk path DQB1:[000000.GAMES.SRC.SDL] DQB1:[000000.GAMES.SRC.SDL_MIXER] # Download MMK.EXE and UNZIP.EXE to some working directory ex.: DQB1:[000000.DATA] mmk :== $DQB1:[000000.DATA]MMK.EXE unzip :== $DQB1:[000000.DATA]UNZIP.EXE # Download SDL zips to a working directory ex.: DQB1:[000000.GAMES.SRC] # and extract unzip sdl.zip unzip sdl_mixer.zip # Build SDL set def DQB1:[000000.GAMES.SRC.sdl] @configure @build DEFINE LIBSDL DQB1:[000000.GAMES.SRC.SDL.SRC] DEFINE SDL DQB1:[000000.GAMES.SRC.SDL.INCLUDE] # Build SDL_mixer set def DQB1:[000000.GAMES.SRC.sdl_mixer] @configure @build DEFINE LIBSDL_MIXER DQB1:[000000.GAMES.SRC.SDL_MIXER] # Download sarien-0.7.zip and unzip set def DQB1:[000000.GAMES.SRC.sarien-0.7.0] mmk