*line 20
*head
Story concept
*name
Jan Virt

*head
Game design and Story
*name
Jin©ich Rohl¡k

*head
Program
*name
Ond©ej Nov k

*head
Environment concept art
*name
Martin Zhouf

*head
Character concept art
*name
Daniel Falta

*head
2D Graphics
*name
Karel Matˆjka
Peter Koubek

*head
3D Graphics
*name
Karel Matˆjka

*head
Animations
*name
Daniel Falta
Karel Matˆjka

*head
Illustrations
*name
Daniel Falta
Karel Matˆjka

*head
Fonts
*name
Ond©ej Nov k
Karel Matˆjka

*head
Music
*name
Michal Stupka
Jakub Precl¡k
Petr T©ebick˜
Martin Matˆjka (outro)

*head
Sound effects
*name
Jind©ich Rohl¡k

*head
Level design
*name
Jind©ich Rohl¡k

*head
Production
*name
Jind©ich Rohl¡k

*head
Betatesting
*name
Michal Mar¨ l
Tom ¨ T©ebick˜
Jakub Moty‡ka
Jan C¡sa©
Michal M ‡el
Zbynˆk Pochman

*head
Special thanks
*name
Jan Virt and V clav Provazn¡k
for their help during level design
Marek Vondr k for graphics library in DOS version
Dalibor Strak for lending us Gravis Ultrasound
FTL for first real square-based dungeon
*konec