#ifndef _SKELDAL_PLATFORM_SAVE_FOLDER
#define _SKELDAL_PLATFORM_SAVE_FOLDER
#ifdef __cplusplus
extern "C" {
#endif

#define SAVEGAME_FOLDERNAME "Skeldal"

const char *get_default_savegame_directory(void);

#ifdef __cplusplus
}
#endif

#endif
