//Be careful when changing this file - it is parsed by Editart and Build.
#define TILES000_START 0
#define SLIME 5
#define DRYWATER 22
#define DRYSLIME 33
#define COOLLAVA 58
#define ANILAVA 61
#define LAVA1 62
#define WOODPLANK 68
#define SKY 75
#define LAVA 79
#define LAVA2 80
#define HEALTHWATER 86
#define WATER 90
#define COOLLAVA2 103
#define SPLASHAROO 160
#define LASTSPLASHAROO 166
#define SKY2 167
#define SKY3 168
#define SKY4 169
#define SKY5 170
#define SKY6 171
#define SKY7 172
#define SKY8 179
#define SKY9 180
#define SKY10 181
#define TILES001_START 247
#define GIFTBOX 260
#define OPENCHEST 263
#define BARREL 269
#define SPACEPLANK 271
#define PENTADOOR1 280
#define PENTADOOR2 281
#define ROPEDOOR 282
#define TELEPAD 291
#define BULLET 294
#define PINE 308
#define FIREBALL 314
#define SWINGDOOR 324
#define SWINGDOOR2 325
#define SWINGDOOR3 326
#define BAT 330
#define FBARREL 340
#define FBARRELFALL 341
#define FSHATTERBARREL 342
#define LFIRE 345
#define SFIRE 353
#define BOULDER 361
#define PULLCHAIN1 370
#define PULLCHAIN2 371
#define PULLCHAIN3 372
#define SAPHIRERING 373
#define TALLSWING 385
#define TALLSWING2 386
#define SPARKFX 390
#define VASEA 392
#define VASEB 393
#define VASEC 394
#define HEALTHPOTION 401
#define FIREWALKPOTION 402
#define STRENGTHPOTION 403
#define INVISIBLEPOTION 404
#define ARMORPOTION 406
#define LAVASPLASH 423
#define LASTLAVASPLASH 437
#define WATERSPLASH 438
#define LASTWATERSPLASH 446
#define GLOW 451
#define SPIKEBLADE 461
#define SPIKE 462
#define SPIKEPOLE 463
#define HORIZSPIKEPOLE 464
#define HORIZSPIKE 465
#define HORIZSPIKEBLADE 466
#define GEARSSTART 467
#define GEARSEND 474
#define SWINGHOLE 476
#define SWINGGATE 477
#define SWINGGATE2 478
#define WOODGEARSSTART 483
#define WOODGEARSEND 486
#define SQUAREGRATE 490
#define COMPASS 499
#define MAINMENU 500
#define TITLEPIC 501
#define SAVEPIC 502
#define SAVENUMBERS 503
#define LOADPIC 504
#define AREYOUSURE 505
#define BLOODGORERED 506
#define DIFFICULTRED 507
#define BLOODGOREGREEN 508
#define DIFFICULTGREEN 509
#define HORNYSKULL1 510
#define HORNYSKULL2 511
#define HORNYSKULL3 512
#define HORNYSKULL4 513
#define HORNYBACK 514
#define LOADRED 515
#define SAVERED 516
#define LOADGREEN 517
#define SAVEGREEN 518
#define MENUSELECTIONS 519
#define NEWGAMEGREEN 520
#define LOADSAVEGREEN 521
#define BLOODGOREGREEN2 522
#define HELPGREEN 523
#define QUITGREEN 524
#define NOGORESHADOW 525
#define NOGORESOLID 526
#define GORESHADOW 527
#define GORESOLID 528
#define VDARK 529
#define MDARK 530
#define FLICKER 531
#define XDARK 532
#define BACKGROUND 536
#define WALLARROW 537
#define MUHANDS 538
#define MACEWITHSPIKES 540
#define MACE 541
#define KNIFE 542
#define SWORD1 543
#define SWORD2 544
#define STATUSBAR 545
#define ORB1 546
#define ORB2 547
#define FLASKBLUE 548
#define FLASKGREEN 549
#define FLASKOCHRE 550
#define FLASKRED 551
#define FLASKTAN 552
#define FLASKBLACK 553
#define BGZERO 554
#define BGONE 555
#define BGTWO 556
#define BGTHREE 557
#define BGFOUR 558
#define BGFIVE 559
#define BGSIX 560
#define BGSEVEN 561
#define BGEIGHT 562
#define BGNINE 563
#define SCOREFONT 564
#define MDONE 565
#define MDTWO 566
#define MDTHREE 567
#define MDFOUR 568
#define MDFIVE 569
#define MDSIX 570
#define MDSEVEN 571
#define MDEIGHT 572
#define MDNINE 573
#define SMFONT 574
#define SMONE 575
#define SMTWO 576
#define SMTHREE 577
#define SMFOUR 578
#define SMFIVE 579
#define SMSIX 580
#define SMSEVEN 581
#define SMEIGHT 582
#define SMNINE 583
#define SCOREBACKPIC 584
#define WEAPONBACKPIC 585
#define HEALTHBACKPIC 586
#define BOOKBACKPIC 587
#define ORBBACKPIC 588
#define POTIONBACKPIC 589
#define POTIONARROW 590
#define ORB3 595
#define ORB4 596
#define ORB5 597
#define ORB6 598
#define ORB7 599
#define ORB8 600
#define WAVES1_SND 607
#define WAVES2_SND 608
#define WIND1_SND 609
#define WIND2_SND 610
#define LAVA1_SND 611
#define LAVA2_SND 612
#define DIESPIKE 613
#define SPELLBOOKBLANK 618
#define SPELLBOOK2 627
#define SPELLBOOK3 636
#define CHUNK1 645
#define CHUNK2 646
#define CHUNK3 647
#define CHUNK4 648
#define PLASMA 649
#define ANNIHILATE 650
#define WILLOWEXPLO 653
#define EXPLOSION 656
#define FATSPANK 658
#define MONSTERBALL 660
#define ICECUBE 663
#define DISTORTIONBLAST 664
#define SPELLBOOKBACK 665
#define WEAPON3 666
#define ORB 674
#define SPAWN 675
#define ARMOR 676
#define POTION 677
#define WEAPON 678
#define COPYRIGHT 679
#define GYSER 680
#define DIAMONDRING 694
#define SHADOWAMULET 698
#define GLASSSKULL 706
#define AHNK 714
#define BLUESCEPTER 718
#define YELLOWSCEPTER 722
#define ADAMANTINERING 726
#define ONYXRING 730
#define TILES003_START 736
#define KOBOLD 737
#define KOBOLDATTACK 762
#define KOBOLDDIE 765
#define KOBOLDDEAD 770
#define KOBOLDTORCH 771
#define DEVILSTAND 772
#define DEVIL 777
#define DEVILATTACK 797
#define DEVILPAIN 809
#define DEVILDIE 814
#define DEVILDEAD 820
#define FATWITCH 821
#define FATWITCHATTACK 841
#define FATWITCHDIE 846
#define FATWITCHDEAD 852
#define SWAPCHILL 853
#define SWAMPSTAND 859
#define SWAMPTHING 860
#define SWAMPATTACK 862
#define FREDSTAND 866
#define FRED 871
#define FREDATTACK 891
#define FREDPAIN 906
#define FREDDIE 911
#define FREDDEAD 916
#define GOBLINSTAND 917
#define GOBLIN 922
#define GOBLINCHILL 942
#define GOBLINSURPRISE 946
#define GOBLINATTACK 952
#define GOBLINPAIN 963
#define GOBLINDIE 968
#define GOBLINDEAD 977
#define TILES004_START 980
#define MINOTAUR 981
#define MINOTAURATTACK 1001
#define MINOTAURPAIN 1012
#define MINOTAURDIE 1017
#define MINOTAURDEAD 1027
#define SKULLY 1028
#define SKULLYATTACK 1048
#define SKULLYDIE 1059
#define SKULLYDEAD 1069
#define SPIDER 1070
#define SPIDERDIE 1110
#define SPIDERDEAD 1117
#define JUDYSIT 1118
#define JUDYSTAND 1119
#define JUDY 1123
#define JUDYATTACK1 1143
#define JUDYATTACK2 1150
#define JUDYDIE 1159
#define JUDYDEAD 1163
#define DRAGONATTACK 1164
#define DRAGONDIE 1187
#define DRAGONDEAD 1200
#define DRAGON 1201
#define DRAGONATTACK2 1207
#define DOG 1213
#define TILES005_START 1221
#define KNIFEREADY 1249
#define KNIFEATTACK 1261
#define KNIFEDAMAGE 1267
#define RFIST 1268
#define THROWORB 1280
#define LASTTHROWORB 1290
#define SWORDATTACK 1291
#define MORNINGSTAR 1306
#define BOWREADY 1313
#define BOWREADYEND 1319
#define BOWWALK 1323
#define KNIFEATTACK2 1329
#define SWORDPULL 1333
#define SWORDATTACK2 1340
#define MORNINGATTACK2 1348
#define MUMEDUSA 1353
#define MUTWOHANDS 1363
#define BMUTWOHANDS 1378
#define GOBSWORDPULL 1390
#define GOBSWORDATTACK 1397
#define GOBSWORDATTACK2 1404
#define BIGAXEATTACK 1411
#define BIGAXEATTACK2 1421
#define BIGAXEDRAW 1429
#define HALBERDATTACK1 1438
#define HALBERDATTACK2 1443
#define HALBERDDRAW 1447
#define PIKEDRAW 1451
#define PIKEATTACK1 1457
#define EXCALATTACK1 1463
#define EXCALATTACK2 1473
#define EXCALDRAW 1481
#define BIGAXEDRAW9 1494
#define BIGAXEDRAW10 1495
#define GEARS2START 1498
#define GEARS2END 1502
#define HORNEDSKULL 1503
#define THEFONT 1511
#define CRYSTALSTAFF 1551
#define TORCH 1554
#define WEAPON1 1567
#define WEAPON1A 1571
#define AMULETOFTHEMIST 1575
#define WEAPON2 1583
#define CAM 1600
#define CRASH 1612
#define CRASH2 1618
#define BRASSKEY 1624
#define BLACKKEY 1632
#define GLASSKEY 1640
#define IVORYKEY 1648
#define NEWCHUNK 1664
#define BOING 1674
#define SWINGCRASH 1682
#define FLAME 1692
#define BOWLOFFIRE 1705
#define SPAWNFIREBALL 1718
#define SPELLBOOK4 1719
#define SPELLBOOK5 1727
#define SPELLBOOK6 1735
#define SPELLBOOK7 1744
#define SPELLBOOK8 1752
#define PENTAGRAM 1760
#define THEHORN 1768
#define BOW 1776
#define CREDIT1 1784
#define CREDIT2 1785
#define CREDIT3 1786
#define CREDIT4 1787
#define FLYING 1788
#define SWINGGATE3 1789
#define POTIONS 1790
#define SPELLS 1791
#define WALKING 1792
#define WEAPONS 1793
#define PLATEARMOR 1794
#define HELMET 1802
#define CHAINMAIL 1810
#define SCROLLSCARE 1818
#define SCROLLNUKE 1826
#define SCROLLFLY 1834
#define SCROLLFIREBALL 1842
#define SCROLLFREEZE 1850
#define SCROLLNIGHT 1858
#define SCROLLMAGIC 1866
#define SCROLLOPEN 1874
#define LEATHERARMOR 1882
#define QUIVER 1890
#define SWINGGATE4 1898
#define SWINGGATE5 1899
#define SMOKEFX 1904
#define STANDINTORCH 1908
#define ARROWS 1917
#define PLAYERLVL 1918
#define PENTADOOR3 1927
#define PENTADOOR4 1928
#define PENTADOOR5 1929
#define PENTADOOR6 1930
#define PENTADOOR7 1931
#define SCARY 1933
#define ORDER1 1937
#define ORDER2 1938
#define FISH 1945
#define LEVERUP 1947
#define LEVERDOWN 1949
#define SPAWNJAVLIN 1958
#define RAT 1962
#define LIGHTNING 1978
#define PIKE 1986
#define PIKES 1987
#define SVGAORDER2 1988
#define SVGAORDER1 1989
#define SVGAMENU2 1990
#define SVGAMENU 1991
#define GUARDIAN 1994
#define GUARDIANATTACK 2002
#define DART 2010
#define GASCLOUD 2021
#define WEAPON4 2027
#define WEAPON6 2039
#define WEAPON5 2047
#define WEAPON5B 2055
#define THROWHALBERD 2066
#define WEAPON7 2067
#define THROWPIKE 2071
#define EXPLO2 2096
#define SHATTERVASE 2124
#define SHATTERVASE2 2131
#define SHATTERVASE3 2138
#define HANGMAN 2145
#define SKELETON 2156
#define SKELETONATTACK 2181
#define SKELETONSKULL 2186
#define SKELETONUP 2191
#define SKELETONDIE 2192
#define SKELETONDEAD 2198
#define BONECHUNK1 2199
#define BONECHUNKEND 2208
#define PIKEATTACK2 2209
#define GOBWEAPON 2218
#define SFLASKBLUE 2240
#define SFLASKGREEN 2241
#define SFLASKOCHRE 2242
#define SFLASKRED 2243
#define SFLASKTAN 2244
#define SFLASKBLACK 2245
#define SHEALTHFONT 2246
#define SSCOREFONT 2256
#define SPOTIONFONT 2266
#define SSPELLBACK 2278
#define SPOTIONBACKPIC 2280
#define SPOTIONARROW 2281
#define SSPELLBOOKBLANK 2286
#define SSPELLBOOK2 2294
#define SSPELLBOOK3 2302
#define SSPELLBOOK4 2310
#define SSPELLBOOK5 2317
#define SSPELLBOOK6 2324
#define SSPELLBOOK7 2332
#define SSPELLBOOK8 2340
#define SARROWS 2348
#define SPLAYERLVL 2349
#define SSTATUSBAR 2358
#define SKEYBLANK 2359
#define SKEYBRASS 2360
#define SKEYBLACK 2361
#define SKEYGLASS 2362
#define SKEYIVORY 2363
#define SHEALTHBACK 2365
#define SSCOREBACKPIC 2368
#define SNDEFFECT 2369
#define SNDLOOP 2370
#define SNDLOOPOFF 2371
#define POISONICON 2373
#define NEWSTATUSBAR 2381
#define KEYBLANK 2382
#define KEYBRASS 2383
#define KEYBLACK 2384
#define KEYGLASS 2385
#define KEYIVORY 2386
#define BROWNCHUNKSTART 2387
#define BROWNCHUNKEND 2394
#define GREYCHUNKSTART 2395
#define GREYCHUNKEND 2402
#define REDCHUNKSTART 2403
#define REDCHUNKEND 2410
#define GREENCHUNKSTART 2411
#define GREENCHUNKEND 2418
#define TANCHUNKSTART 2419
#define TANCHUNKEND 2426
#define WILLOW 2427
#define SKULLYCHAR 2433
#define DEVILCHAR 2438
#define DRAGONCHAR 2443
#define FATWITCHCHAR 2448
#define GOBLINCHAR 2453
#define JUDYCHAR 2458
#define KOBOLDCHAR 2463
#define MINOTAURCHAR 2468
#define SKELETONCHAR 2473
#define GRONCHAR 2483
#define SPIKES 2488
#define HELPTHREE 2490
#define STHEFLAG 2491
#define HELPFIVE 2492
#define HELPSIX 2493
#define HELPSEVEN 2494
#define HELPEIGHT 2495
#define THEFLAG 2496
#define HELPTEN 2497
#define GUARDIANCHAR 2498
#define GRONHALATTACK 2504
#define GRONHALATTACKEND 2508
#define GROLHALREADY 2509
#define GRONHALREADYEND 2510
#define GRONHAL 2539
#define GRONHALPAIN 2559
#define GRONHALDIE 2560
#define GRONSWATTACK 2561
#define GRONSW 2581
#define GRONSWPAIN 2601
#define GRONSWDIE 2602
#define GRONMUATTACK 2603
#define GRONDIE 2633
#define GRONDEAD 2639
#define GRONMU 2640
#define GRONMUPAIN 2660
#define GRONMUDIE 2661
#define GRONSHIELD 2680
#define SHIELD 2684
#define BETAPAGE 2691
#define BLUEKNIGHTS 2692
#define SBLUEKNIGHTS1 2692 //FIXME
#define SBLUEKNIGHTS2 2692 //FIXME
#define BROWNKNIGHTS 2693
#define SBROWNKNIGHTS1 2693 //FIXME
#define SBROWNKNIGHTS2 2693 //FIXME
#define PURPLEKNIGHTS 2694
#define SPURPLEKNIGHTS1 2694 //FIXME
#define SPURPLEKNIGHTS2 2694 //FIXME
#define REDKNIGHTS 2695
#define SREDKNIGHTS1 2695 //FIXME
#define SREDKNIGHTS2 2695 //FIXME
#define FOURCASTLES 2696
#define ARENA 2697
#define STONEHENGE 2698
#define SVGAVICTORYA1 2699
#define SVGAVICTORYA2 2700
#define VICTORYA 2703
#define VICTORYB 2704
#define SVGAVICTORYB1 2705
#define SVGAVICTORYB2 2706
#define SVB1 2707
#define SVB2 2708
#define SVBR1 2709
#define SVBR2 2710
#define SVGAVICTORYC1 2712
#define SVGAVICTORYC2 2713
#define VICTORYC 2714
#define SVP1 2715
#define SVP2 2716
#define SVR1 2717
#define SVR2 2718
#define VMAINBLANK 1028 //FIXME
