### QNX 8.0 aarch64 patched tyr-quake ### Only software renderer ### https://disenchant.net/tyrquake/ ### Precompiled binaries are linked against native SDL2 libSDL2-2.0.so.0 => /usr/lib/libSDL2-2.0.so.0.3200.60 (0x2ebae65000) libsocket.so.4 => /usr/lib/libsocket.so.4 (0x2ebaee0000) libm.so.3 => /usr/lib/libm.so.3 (0x2ebaf2c000) libc.so.6 => /usr/lib/libc.so.6 (0x2ebaf6c000) libregex.so.1 => /usr/lib/libregex.so.1 (0x2ebb020000) libgcc_s.so.1 => /usr/lib/libgcc_s.so.1 (0x2ebb031000) ### Patched source and building wget https://astr0baby.online/QNX/8.0-DEVELOPER_DESKTOP/RPi4_aarch64/TYR_QUAKE/tyrquake-0.71.tar.gz tar -zxvf tyrquake-0.71.tar.gz cd tyrquake-0.71 make -j4 ### Runing the game use SDL_VIDEODRIVER=qnx from the screen shell from a path where you have your id1 (Quake1 data) SDL_VIDEODRIVER=qnx ./tyr-quake ### Enjoy