Index of /QNX/8.0-DEVELOPER_DESKTOP/RPi4_aarch64/UQM-MASTERS/
| Name | Last Modified | Size | Type |
| ../ | | - | Directory |
| bin/ | 2026-Apr-30 17:36:09 | - | Directory |
| README.txt | 2026-Apr-30 17:46:19 | 1.6K | text/plain; charset=utf-8 |
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/ / \ \ '__|____ // / / | | |/ _` | '_ \ / \ / _` / __| __/ _ \ '__/ __|
\ \_/ / | |_____/ \_/ /| |_| | (_| | | | | / /\/\ \ (_| \__ \ || __/ | \__ \
\___/|_| \___,_\ \__,_|\__,_|_| |_| \/ \/\__,_|___/\__\___|_| |___/
### Ur-Quan Masters ###
### Pre-compiled binaries and game data in in bin
wget https://astr0baby.online/QNX/8.0-DEVELOPER_DESKTOP/RPi4_aarch64/UQM-MASTERS/bin/games.tar.gz
mv games.tar.gz /usr/local
cd /usr/local
tar -zxv games.tar.gz
### Running the game from screen session
SDL_VIDEODRIVER=qnx /usr/local/games/bin/uqm --sound=none
- the SDL text menu selector is not visible so one needs to set this blindly
- the game needs in alt+tab refresh during main menu load and during start of the game
### The game needs the following patch added to
src/libs/network/netmanager/netmanager_bsd.c
#ifdef __cplusplus
extern "C" {
#endif
#include <sys/select.h> /* provides fd_set, FD_*, struct timeval on modern systems */
#ifdef __cplusplus
}
#endif
### Then during linking you need to add -lsocket to the build.vars
### if linking against zlib in /usr/local/lib
uqm_LDFLAGS=' -lpng -lm -L/usr/lib -lSDL2 -L/usr/local/lib -lz -lsocket'
### if default zlib-ng
uqm_LDFLAGS=' -lpng -lm -L/usr/lib -lSDL2 -lz -lsocket'