### QNX 8.0 aarch64 patched Yamagi Quake 2 ### only software renderer ### https://github.com/yquake2/yquake2 ### Precompiled binaries are linked against native SDL3 libsocket.so.4 => /usr/lib/libsocket.so.4 (0x572d01f000) libSDL3.so.0 => /usr/lib/libSDL3.so.0.2.28 (0x572d06b000) libc.so.6 => /usr/lib/libc.so.6 (0x572d282000) libm.so.3 => /usr/lib/libm.so.3 (0x572d336000) libregex.so.1 => /usr/lib/libregex.so.1 (0x572d376000) libgcc_s.so.1 => /usr/lib/libgcc_s.so.1 (0x572d387000) libiconv.so.2 => /usr/lib/libiconv.so.2.7.0 (0x572d39c000) libscreen.so.1 => /usr/lib/libscreen.so.1 (0x572d4af000) libEGL.so.1 => /usr/lib/libEGL.so.1 (0x572d4c6000) ### Patched source and building ### Root user exec is enabled wget https://astr0baby.online/QNX/8.0-DEVELOPER_DESKTOP/RPi4_aarch64/YQUAKE2/yquake2.tar.gz tar -zxvf yquake2.tar.gz cd yquake2 make -j4 ### Runing the game use SDL_VIDEODRIVER=qnx from the screen shell from a path where you have your baseq2 (Quake2 data) ### You can run the game from Weston too (no need to specify SDL_VIDEODRIVER ) SDL_VIDEODRIVER=qnx ./quake2 ### Issues ### Mouse is quite jerky and makes it very difficult to control, keyboard controls are fine ### Enjoy