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# Sources 

git clone --recursive https://github.com/endless-sky/endless-sky
cd enfless-sky

# Edit CMakePresets.json  

 {
      "name": "linux-gles",
      "displayName": "Linux OpenGL ES",
      "description": "Builds with the default host compiler with OpenGL ES on Linux",
      "inherits": "base",
      "cacheVariables": {
        "VCPKG_TARGET_TRIPLET": "riscv64-linux-dynamic",
        "ES_GLES": "ON"
      },
      "condition": {
        "type": "equals",
        "lhs": "${hostSystemName}",
        "rhs": "Linux"
      }
    },




cmake --preset linux-gles
cmake --build --preset linux-gles-release --target EndlessSky
cd build/linux-gles/Release
./endless-sky
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