# Sources git clone --recursive https://github.com/endless-sky/endless-sky cd enfless-sky # Edit CMakePresets.json { "name": "linux-gles", "displayName": "Linux OpenGL ES", "description": "Builds with the default host compiler with OpenGL ES on Linux", "inherits": "base", "cacheVariables": { "VCPKG_TARGET_TRIPLET": "riscv64-linux-dynamic", "ES_GLES": "ON" }, "condition": { "type": "equals", "lhs": "${hostSystemName}", "rhs": "Linux" } }, cmake --preset linux-gles cmake --build --preset linux-gles-release --target EndlessSky cd build/linux-gles/Release ./endless-sky