Index of /QNX/8.0-DEVELOPER_DESKTOP/RPi4_aarch64/PRBOOM-PLUS/

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prboom-plus-2.5.1.5.tar.gz2026-Apr-17 07:16:289.7Mapplication/x-gtar-compressed
### QNX 8.0 aarch64 patched prboom-plus  
### Doom 1,2  

### https://github.com/Mistranger/prboom-plus/releases/tag/2.5.1.5 

### Precompiled binaries are liked against native SDL2 

	libSDL2_net-2.0.so.0 => /usr/lib/libSDL2_net-2.0.so.0.200.0 (0x339986e000)
	libSDL2-2.0.so.0 => /usr/lib/libSDL2-2.0.so.0.3200.60 (0x3399874000)
	libSDL2_image-2.0.so.0 => /usr/lib/libSDL2_image-2.0.so.0.800.8 (0x33998ef000)
	libm.so.3 => /usr/lib/libm.so.3 (0x3399921000)
	libc.so.6 => /usr/lib/libc.so.6 (0x3399961000)
	libregex.so.1 => /usr/lib/libregex.so.1 (0x3399a15000)
	libgcc_s.so.1 => /usr/lib/libgcc_s.so.1 (0x3399a26000)
	libsocket.so.4 => /usr/lib/libsocket.so.4 (0x3399a3b000)

### Patched source and building 
### Sound is not working yet ###

wget https://astr0baby.online/QNX/8.0-DEVELOPER_DESKTOP/RPi4_aarch64/PRBOOM-PLUS/prboom-plus-2.5.1.5.tar.gz 
tar -zxvf prboom-plus-2.5.1.5.tar.gz
cd prboom-plus-2.5.1.5 

./configure \
SDL2_CFLAGS="$(/usr/bin/sdl2-config --cflags)" \
SDL2_LIBS="$(/usr/bin/sdl2-config --libs)" \
--disable-gl \
--without-mixer 

make -j4 
make install

### Runing the game use SDL_VIDEODRIVER=qnx from the screen shell and point to your WAD files 

SDL_VIDEODRIVER=qnx prboom-plus -iwad /data/games/doom1.wad   


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