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### QNX 8.0 aarch64 patched  Yamagi Quake 2 
### only software renderer 

### https://github.com/yquake2/yquake2 

### Precompiled binaries are linked against native SDL3 

	libsocket.so.4 => /usr/lib/libsocket.so.4 (0x572d01f000)
	libSDL3.so.0 => /usr/lib/libSDL3.so.0.2.28 (0x572d06b000)
	libc.so.6 => /usr/lib/libc.so.6 (0x572d282000)
	libm.so.3 => /usr/lib/libm.so.3 (0x572d336000)
	libregex.so.1 => /usr/lib/libregex.so.1 (0x572d376000)
	libgcc_s.so.1 => /usr/lib/libgcc_s.so.1 (0x572d387000)
	libiconv.so.2 => /usr/lib/libiconv.so.2.7.0 (0x572d39c000)
	libscreen.so.1 => /usr/lib/libscreen.so.1 (0x572d4af000)
	libEGL.so.1 => /usr/lib/libEGL.so.1 (0x572d4c6000)
 
### Patched source and building 
### Root user exec is enabled  

wget https://astr0baby.online/QNX/8.0-DEVELOPER_DESKTOP/RPi4_aarch64/YQUAKE2/yquake2.tar.gz  
tar -zxvf yquake2.tar.gz 
cd yquake2 
make -j4 

### Runing the game use SDL_VIDEODRIVER=qnx from the screen shell from a path where you have your baseq2 (Quake2 data)  
### You can run the game from Weston too (no need to specify SDL_VIDEODRIVER ) 

SDL_VIDEODRIVER=qnx ./quake2 

### Issues ### 

Mouse is quite jerky and makes it very difficult to control, keyboard controls are fine 

### Enjoy 
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